[EU] Facepunch 1
Offline 4.182.234.116:27014 checked 9d ago
Stats
- Players
- 50/ 100
- 50% full
- Slots
- 50open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #4,733
- top 22%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:06 UTC11d ago | 70 | – | running | 56 |
| Thu 15 Oct, 07:08 UTC13d ago | 70 | – | 1.5 days | 64 |
| Wed 14 Oct, 22:35 UTC13d ago | 70 | – | 0.4 days | 50 |
| Wed 14 Oct, 15:39 UTC13d ago | 70 | – | 0.3 days | 52 |
| Sun 11 Oct, 13:25 UTC16d ago | 70 | held half | 3.1 days | 66 |
| Sat 10 Oct, 07:19 UTC18d ago | 70 | – | 1.3 days | 54 |
| Fri 9 Oct, 23:44 UTC18d ago | 70 | – | 0.3 days | 42 |
| Fri 9 Oct, 01:28 UTC19d ago | 70 | – | 0.9 days | 42 |
| Wed 7 Oct, 13:50 UTC20d ago | 70 | – | 1.5 days | 66 |
| Tue 6 Oct, 21:24 UTC21d ago | 70 | – | 0.7 days | 46 |
| Tue 6 Oct, 02:23 UTC22d ago | 70 | – | 0.8 days | 51 |
| Sun 4 Oct, 22:43 UTC23d ago | 70 | – | 1.2 days | 57 |
| Sat 3 Oct, 15:49 UTC24d ago | 70 | – | 1.3 days | 51 |
| Sat 3 Oct, 07:38 UTC25d ago | 70 | – | 0.3 days | 51 |
| Fri 2 Oct, 15:31 UTC25d ago | 70 | – | 0.7 days | 60 |
| Fri 2 Oct, 07:04 UTC26d ago | 70 | – | 0.4 days | 66 |
| Thu 1 Oct, 15:01 UTC26d ago | 70 | – | 0.7 days | 46 |
| Thu 1 Oct, 06:38 UTC27d ago | 70 | – | 0.3 days | 48 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [EU] Facepunch 1?
Size 4,500 and seed 600566 define the game-generated procedural map on [EU] Facepunch 1. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [EU] Facepunch 1?
No gather rate appears in the name of [EU] Facepunch 1. The group limit goes unpublished. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on [EU] Facepunch 1?
No next wipe can be pinned down on [EU] Facepunch 1, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 11 days 11 hours is how long the current world has been up.
What happens on [EU] Facepunch 1 when wipe day arrives?
The average peak across its recent wipes is 70 players. The crowd on the latest wipe topped out 0 hours in. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Lists and filters
What do the server tags on [EU] Facepunch 1 mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; v2634 (Protocol): Join only if your game is on protocol 2634; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; monthly (Monthly): Facepunch's force wipe sets the monthly wipe here; vanilla (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; tutorial (Tutorial on): Start here with Facepunch's tutorial if you are new; official (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; hf0b62bfa (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags [EU] Facepunch 1 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [EU] Facepunch 1?
[EU] Facepunch 1 appears on the following Rust Leaderboard lists: Best EU Rust servers and Best Rust community servers. Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks; Players now: At least 50 are the filters that surface it on the server list.
Server details
Which Rust version is [EU] Facepunch 1 running?
Rust network protocol 2634 on Linux is the version [EU] Facepunch 1 runs. Matching the protocol is what joining needs; Steam handles the update.
Is [EU] Facepunch 1 up right now, and how steady is it?
No sign of [EU] Facepunch 1 right now, with 9 days 20 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 1 October 2026.
Where in the world is [EU] Facepunch 1 hosted?
The name of [EU] Facepunch 1 points to Europe, though it publishes no region tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 4.182.234.116:27014.
The crowd
Where does [EU] Facepunch 1 sit on the leaderboard?
Player hours for the week place [EU] Facepunch 1 at #4,733, in the top 22% of every ranked server.
How many players are on [EU] Facepunch 1 right now?
No connection to [EU] Facepunch 1: it is offline now, with the last check 9 days 20 hours ago.
Connect
How do I join [EU] Facepunch 1?
In the Rust console (F1) enter client.connect 4.182.234.116:27014. Launch Rust from this page instead and it opens the game through Steam and joins for you.
