Rust RP Lobby
Online 40.160.19.130:31015 checked 11m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 16h
- since its last restart; the bar fills at a day
- Rank
- #7,949
- top 36%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 19:58 UTC12d ago | 3 | – | running | 0 |
| Thu 8 Oct, 22:03 UTC20d ago | 3 | halved by day 1 | 7.9 days | 2 |
| Thu 8 Oct, 03:40 UTC21d ago | 3 | – | 0.8 days | 0 |
| Wed 7 Oct, 18:00 UTC21d ago | 3 | – | 0.4 days | 0 |
| Sat 3 Oct, 16:03 UTC26d ago | 7+1 queue | halved by day 1 | 4.1 days | 0 |
| Thu 1 Oct, 17:58 UTC FW27d ago | 3+1 queue | held half | 6 days | 0 |
| Tue 29 Sep, 15:49 UTC30d ago | 1 | held half | 2.1 days | 0 |
| Tue 29 Sep, 02:11 UTC30d ago | 1 | – | 0.6 days | 0 |
| Sat 26 Sep, 16:30 UTC33d ago | 1 | held half | 2.4 days | 0 |
| Tue 22 Sep, 23:12 UTC36d ago | 3 | halved by day 2 | 3.7 days | 1 |
| Tue 22 Sep, 01:04 UTC37d ago | 1 | – | 0.9 days | 0 |
| Sun 13 Sep, 23:02 UTC45d ago | 1 | halved by day 1 | 8.1 days | 0 |
| Sat 12 Sep, 18:48 UTC46d ago | 1 | – | 1.2 days | 0 |
| Fri 4 Sep, 17:26 UTC54d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust RP Lobby?
Rust RP Lobby runs a procedural map of size 3,200 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.
What are the rules and settings on Rust RP Lobby?
Rust RP Lobby says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. Carbon plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is off: VAC is disabled.
Reset times
What is the wipe schedule on Rust RP Lobby?
There is no telling the next wipe on Rust RP Lobby: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 12 days 21 hours.
What happens on Rust RP Lobby when wipe day arrives?
Its recent wipes drew an average of 3 players at peak. On the latest wipe, 18 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 33% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on Rust RP Lobby mean?
Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^y (Carbon): This server uses Carbon for plugins are listed under Rust RP Lobby. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Rust RP Lobby?
Best Rust community servers and Best vanilla Rust servers are the Rust Leaderboard lists that include Rust RP Lobby. You can find it through these server list filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is Rust RP Lobby running?
The build behind Rust RP Lobby: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust RP Lobby online right now, and how steady has it been?
Rust RP Lobby is up, live and reachable this moment. About 4 days 16 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Rust RP Lobby perform?
The 48-hour average is 60 server fps; the floor was 60. At its peak the world carried 72,702 entities: buildings, deployables and the rest. The top memory figure was 3,075 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Rust RP Lobby hosted?
No region is published by Rust RP Lobby. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 40.160.19.130:31015 is its address.
Player count
Where does Rust RP Lobby sit on the leaderboard?
Player hours over seven days put Rust RP Lobby at #7,949, among the top 36% of ranked servers.
How many players are on Rust RP Lobby right now?
The live count for Rust RP Lobby is 0 players. Seven days back: an average of 0 players, a peak of 2. In the last 48 hours, 21:00 UTC drew the highest average: 1 players.
How to join
How do I join Rust RP Lobby?
In the Rust console (F1) enter client.connect 40.160.19.130:31015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://www.rustroleplayers.com is its website.