1UP
11893servers on
Hi-score
98350players now
2UP
402fresh wipes · 3h
Player select Ready

Rust RP Lobby

Online 40.160.19.130:31015 checked 11m ago

vanillacarbon

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak 2
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
4d 16h
since its last restart; the bar fills at a day
Rank
#7,949
top 36%
Last wipe · new game
12d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:58 UTC12d ago 3 – running 0
Thu 8 Oct, 22:03 UTC20d ago 3 halved by day 1 7.9 days 2
Thu 8 Oct, 03:40 UTC21d ago 3 – 0.8 days 0
Wed 7 Oct, 18:00 UTC21d ago 3 – 0.4 days 0
Sat 3 Oct, 16:03 UTC26d ago 7+1 queue halved by day 1 4.1 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 3+1 queue held half 6 days 0
Tue 29 Sep, 15:49 UTC30d ago 1 held half 2.1 days 0
Tue 29 Sep, 02:11 UTC30d ago 1 – 0.6 days 0
Sat 26 Sep, 16:30 UTC33d ago 1 held half 2.4 days 0
Tue 22 Sep, 23:12 UTC36d ago 3 halved by day 2 3.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
385 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
455 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
978 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
55 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
991 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
27 / 250

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Rust RP Lobby?

Rust RP Lobby runs a procedural map of size 3,200 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on Rust RP Lobby?

Rust RP Lobby says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. Carbon plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is off: VAC is disabled.

Reset times

What is the wipe schedule on Rust RP Lobby?

There is no telling the next wipe on Rust RP Lobby: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 12 days 21 hours.

What happens on Rust RP Lobby when wipe day arrives?

Its recent wipes drew an average of 3 players at peak. On the latest wipe, 18 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 33% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on Rust RP Lobby mean?

Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^y (Carbon): This server uses Carbon for plugins are listed under Rust RP Lobby. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Rust RP Lobby?

Best Rust community servers and Best vanilla Rust servers are the Rust Leaderboard lists that include Rust RP Lobby. You can find it through these server list filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is Rust RP Lobby running?

The build behind Rust RP Lobby: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust RP Lobby online right now, and how steady has it been?

Rust RP Lobby is up, live and reachable this moment. About 4 days 16 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Rust RP Lobby perform?

The 48-hour average is 60 server fps; the floor was 60. At its peak the world carried 72,702 entities: buildings, deployables and the rest. The top memory figure was 3,075 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Rust RP Lobby hosted?

No region is published by Rust RP Lobby. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 40.160.19.130:31015 is its address.

Player count

Where does Rust RP Lobby sit on the leaderboard?

Player hours over seven days put Rust RP Lobby at #7,949, among the top 36% of ranked servers.

How many players are on Rust RP Lobby right now?

The live count for Rust RP Lobby is 0 players. Seven days back: an average of 0 players, a peak of 2. In the last 48 hours, 21:00 UTC drew the highest average: 1 players.

How to join

How do I join Rust RP Lobby?

In the Rust console (F1) enter client.connect 40.160.19.130:31015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://www.rustroleplayers.com is its website.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players The server has 0 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.