OTCHO
Offline 41.108.240.29:28015 checked 17d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,611
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #620 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on OTCHO?
A procedural map, generated by the game, is what OTCHO runs.
What are the rules and settings on OTCHO?
OTCHO says nothing in its name about a gather rate. Groups stop at 4 players, the quad rule. Facepunch made easier: partial loot is kept: that is softcore. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on OTCHO?
OTCHO has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 25 days 18 hours is how long the current world has been up.
Tag guide
What do the server tags on OTCHO mean?
gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): You can have up to 4 per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank are the tags OTCHO publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include OTCHO?
OTCHO appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad are the filters that surface it on the server list.
Server details
Which Rust version is OTCHO on?
Rust network protocol 2634 and build 167398 on Linux is the version OTCHO runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is OTCHO up right now, and how steady is it?
No sign of OTCHO right now, with 17 days 3 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 11 October 2026 is when Rust Leaderboard first logged it.
Where in the world is OTCHO hosted?
Nothing about a region is published by OTCHO. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 41.108.240.29:28015.
Population
Where does OTCHO sit on the leaderboard?
Player hours for the week place OTCHO at #15,611, in the top 71% of every ranked server. #620 among quad servers.
How many players are on OTCHO right now?
OTCHO is offline at the moment; the last sighting was 17 days 3 hours ago.
Connect
How do I join OTCHO?
Type client.connect 41.108.240.29:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.