1UP
11620servers on
Hi-score
35915players now
2UP
77fresh wipes · 3h
Player select Ready

【南瓜】Build-Test

Online EA 45.125.45.246:28015 checked 10m ago

oxide

Stats

Players
15/ 101
15% full
Slots
86open
101 max players
7-day avg
10
7-day average · peak 25
FPS
87
server frames a second, the latest hour; the bar fills at 60
Uptime
5d 2h
since its last restart; the bar fills at a day
Rank
#961
top 4% · #83 in EA
Last wipe · new game
5d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
01020304007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 15% in EA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
24
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctTue 13 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:55 UTC5d ago 24 – running 1
Mon 19 Oct, 01:15 UTC9d ago 25 held half 3.9 days 4
Tue 13 Oct, 20:03 UTC14d ago 23 held half 5.2 days 0
Mon 12 Oct, 09:06 UTC15d ago 25 – 1.5 days 15
Sun 11 Oct, 17:55 UTC16d ago 25 – 0.6 days 2
Thu 8 Oct, 13:33 UTC19d ago 32 held half 3.2 days 0
Tue 6 Oct, 10:36 UTC21d ago 24 held half 2.1 days 12
Fri 2 Oct, 04:30 UTC26d ago 25 held half 4.3 days 0
Sun 27 Sep, 00:04 UTC31d ago 31 held half 5.2 days 5
Wed 23 Sep, 21:05 UTC34d ago 24 held half 3.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated SEA Sandbox - Creative | Build | Noclip
EA · groups of 8+ · 9 on average
16 / 100
6 / 50
3 / 188
2 / 150
風紀委員 堤防部
EA · groups of 8+ · 2 on average
0 / 30
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务
EA · groups of 20+ · monthly · 2 on average
5 / 150

Quick answers

from the figures on this page

Settings and map

Which map is loaded on 【南瓜】Build-Test?

Size 4,000 and seed 1361858059 define the game-generated procedural map on 【南瓜】Build-Test. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on 【南瓜】Build-Test?

No gather rate appears in the name of 【南瓜】Build-Test. The game's default applies: groups of 8 players at most. no gathering, just sandbox building: that is build & creative. The server browser puts it under Community. Plugins in play: Oxide. VAC is off, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on 【南瓜】Build-Test?

【南瓜】Build-Test wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 5 days 4 hours is how long the current world has been up.

What happens on 【南瓜】Build-Test when wipe day arrives?

The average peak across its recent wipes is 24 players. On the latest wipe, 15 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on 【南瓜】Build-Test mean?

gmrust (Game mode): Survival, standard Rust style; mp101 (Max players): It holds 101 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^k (Build server): Base design and practice; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; EA (East Asia): In the server browser it sits under East Asia are the tags 【南瓜】Build-Test publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include 【南瓜】Build-Test?

Rust build server leaderboard are the Rust Leaderboard lists that include 【南瓜】Build-Test. You can find it through these server list filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.

About the server

Which Rust version is 【南瓜】Build-Test on?

Rust network protocol 2635 and build 168909 on Windows is what 【南瓜】Build-Test runs. Steam updates your game so it sits on the same protocol needed to join.

Is 【南瓜】Build-Test online right now, and how steady has it been?

Player one, 【南瓜】Build-Test is online as you read this. About 5 days 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does 【南瓜】Build-Test perform?

Averaged over the last 48 hours, server fps was 104, with a low of 60. Up to 154,236 entities were in play, buildings and deployables among them. It drew up to 6,077 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is 【南瓜】Build-Test hosted?

The EA tag on 【南瓜】Build-Test puts it in Asia. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 45.125.45.246:28015 is its address.

Population

Where does 【南瓜】Build-Test sit on the leaderboard?

【南瓜】Build-Test takes #961 for the week's player hours and #83 in Asia, with a spot in the top 4% of all ranked servers.

How many players are on 【南瓜】Build-Test right now?

The live score is 15 players on 【南瓜】Build-Test, out of 101 slots. Seven days back: an average of 10 players, a peak of 25. In the last 48 hours, 10:00 UTC drew the highest average: 20 players.

Getting in

How do I join 【南瓜】Build-Test?

Type client.connect 45.125.45.246:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^k,EA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp101
Max players It holds 101 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Gameplay

^k
Build server Base design and practice.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.