UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1
Online 45.136.204.49:20000 checked 13m ago
Stats
- Players
- 16/ 150
- 11% full
- Slots
- 134open
- 150 max players
- 7-day avg
- 20
- 7-day average · peak 101
- FPS
- 59
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 58m
- since its last restart; the bar fills at a day
- Rank
- #657
- top 3%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers, and #35 of the quad servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:54 UTC, in 2d 14h. Every Friday at 10:54 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:54 UTC4d ago | 101 | – | running | 10 |
| Fri 16 Oct, 10:55 UTC11d ago | 66 | halved by day 3 | 7 days | 8 |
| Fri 9 Oct, 10:55 UTC18d ago | 73 | halved by day 2 | 7 days | 7 |
| Fri 2 Oct, 10:57 UTC25d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTC FW26d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC32d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC39d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Size 4,250 and seed 1337 define the game-generated procedural map on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Count on 2x gathering on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: the name is the giveaway. Groups stop at 4 players, the quad rule. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs every Friday at 10:54 UTC wipes. Come Friday 30 October at 10:54 UTC, its next wipe is due. The world it runs now dates from 4 days 9 hours. Its tags carry a wipe schedule of once a week.
What happens on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 when wipe day arrives?
At their busiest, its recent wipes averaged 80 players. 6 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.
Tag guide
Who is behind UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
A ultimaterust.com hostname appears on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and on 4 other servers we track, which points to one operator.
What do the server tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 mean?
gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): The server has 150 slots; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): Wipes happen every week; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins are the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
These Rust Leaderboard lists count UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 among them: 2x Rust servers, ranked live, Best modded Rust servers and Rust zombie servers, ranked live. You can find it through these server list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 10+ on average.
Server details
Which Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 running?
The build behind UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online right now, and how steady has it been?
Right now the lights are on at UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. About 15 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 perform?
59 server fps on average across the last 48 hours, never dropping below 59. At its peak the world carried 166,186 entities: buildings, deployables and the rest. Memory use peaked at 5,714 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 hosted?
No region is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 45.136.204.49:20000.
Player count
Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 sit in the rankings?
Player hours for the week place UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #657, in the top 3% of every ranked server. #35 among quad servers.
How many players are on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 right now?
The live score is 16 players on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1, out of 150 slots. Its average over the past week is 20 players, peaking at 101. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 21 players.
How to join
How do I join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
Type client.connect 45.136.204.49:20000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.