1UP
11897servers on
Hi-score
102621players now
2UP
399fresh wipes · 3h
Player select Ready

BoxBoxRust - Devblog 248

Online 45.137.202.101:28015 checked 11m ago

Stats

Players
0/ 250
0% full
Slots
250open
250 max players
7-day avg
0
7-day average · peak –
FPS
124
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 17h
since its last restart; the bar fills at a day
Rank
#15,327
top 69%
Last wipe · new game
52d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123422:0006:0014:0000:0008:0016:00

Hourly average and peak, UTC.

Server performance

05010015020022:0006:0014:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
346 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
454 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
985 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
983 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
43 / 250

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on BoxBoxRust - Devblog 248?

The game generates a procedural map for BoxBoxRust - Devblog 248: size 4,000, seed 281778. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on BoxBoxRust - Devblog 248?

No gather rate appears in the name of BoxBoxRust - Devblog 248. The group limit goes unpublished. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on BoxBoxRust - Devblog 248?

Too few of BoxBoxRust - Devblog 248's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 52 days 12 hours is how long the current world has been up.

Lists and filters

What do the server tags on BoxBoxRust - Devblog 248 mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): It holds 250 slots; v2301 (Protocol): Protocol 2301 is required; a different version cannot connect; ptrak (Networking): It uses RakNet, the default network layer of the game; oxide (Oxide): It runs Oxide (uMod), a framework for plugins; ki (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; ki1 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; fl0 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; ki0 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; hae502e1 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; stok (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; modd (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under BoxBoxRust - Devblog 248. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include BoxBoxRust - Devblog 248?

Best Rust community servers are the Rust Leaderboard lists that include BoxBoxRust - Devblog 248. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.

Server details

Which Rust version is BoxBoxRust - Devblog 248 running?

Rust network protocol 2301 on Windows is the version BoxBoxRust - Devblog 248 runs. Steam updates your game so it sits on the same protocol needed to join.

Is BoxBoxRust - Devblog 248 online right now, and how steady has it been?

Player one, BoxBoxRust - Devblog 248 is online as you read this. Going by the uptime it reports, the last restart was about 41 hours ago. It was up 57% of the time over the last 7 full days: 96 of 168 hours on. The first record Rust Leaderboard has of it is 15 September 2026.

How well does BoxBoxRust - Devblog 248 perform?

Averaged over the last 48 hours, server fps was 147, with a low of 52. At its peak the world carried 83,896 entities: buildings, deployables and the rest. It drew up to 1,705 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is BoxBoxRust - Devblog 248 hosted?

Nothing about a region is published by BoxBoxRust - Devblog 248. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 45.137.202.101:28015.

The crowd

Where does BoxBoxRust - Devblog 248 sit on the leaderboard?

Player hours over seven days put BoxBoxRust - Devblog 248 at #15,327, among the top 69% of ranked servers.

How many players are on BoxBoxRust - Devblog 248 right now?

On BoxBoxRust - Devblog 248, 0 players are in and 250 slots are on the board. Its average over the past week is 0 players.

Connect

How do I join BoxBoxRust - Devblog 248?

Type client.connect 45.137.202.101:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp250,ptrak,v2301,ki,ki1,fl0,ki,ki0,fl0,ki,ki0,fl0,ki,ki1,fl0,ki,ki0,fl0,hae502e1,stok,gmrust,oxide,modd

Game

gmrust
Game mode Survival, standard Rust style.
mp250
Max players It holds 250 slots.
v2301
Protocol Protocol 2301 is required; a different version cannot connect.
ptrak
Networking It uses RakNet, the default network layer of the game.

Mods and access

oxide
Oxide It runs Oxide (uMod), a framework for plugins.

Other

ki
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
ki1
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
fl0
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
ki0
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
hae502e1
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
stok
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.
modd
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.