1UP
11829servers on
Hi-score
89289players now
2UP
37fresh wipes · 3h
Player select Ready

My Rust server | Powered by AMP

Online 45.88.188.162:28015 checked 2h ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
10d 1h
since its last restart; the bar fills at a day
Rank
#15,373
top 69%
Last wipe · new game
10d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

How it plays

Which map is loaded on My Rust server | Powered by AMP?

The game generates a procedural map for My Rust server | Powered by AMP: size 4,500, seed 6738. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on My Rust server | Powered by AMP?

My Rust server | Powered by AMP says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on My Rust server | Powered by AMP?

My Rust server | Powered by AMP has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 10 days 4 hours.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are listed under My Rust server | Powered by AMP. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include My Rust server | Powered by AMP?

These Rust Leaderboard lists count My Rust server | Powered by AMP among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server details

Which Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is My Rust server | Powered by AMP up right now, and how steady is it?

Player one, My Rust server | Powered by AMP is online as you read this. About 10 days 1 hours ago is when it last restarted, judged by the uptime it reports. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 18 October 2026 is when Rust Leaderboard first logged it.

How well does My Rust server | Powered by AMP perform?

24 server fps on average across the last 48 hours, never dropping below 2. At its peak the world carried 111,230 entities: buildings, deployables and the rest. It drew up to 5,137 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 45.88.188.162:28015.

The crowd

Where does My Rust server | Powered by AMP sit in the rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,373, among the top 69% of ranked servers.

How many players are on My Rust server | Powered by AMP right now?

The live score is 0 players on My Rust server | Powered by AMP, out of 100 slots. Over seven days, players averaged 0.

Getting in

How do I join My Rust server | Powered by AMP?

Type client.connect 45.88.188.162:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.