RUST DEV | PRIVATE | INSECURE
Online 46.101.233.53:28015 checked 6m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 217
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 17h
- since its last restart; the bar fills at a day
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on RUST DEV | PRIVATE | INSECURE?
RUST DEV | PRIVATE | INSECURE runs a procedural map of size 1,000 with seed 424242, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on RUST DEV | PRIVATE | INSECURE?
No gather rate appears in the name of RUST DEV | PRIVATE | INSECURE. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC is off, Valve's anti-cheat.
Wipe days
What is the wipe schedule on RUST DEV | PRIVATE | INSECURE?
Too few of RUST DEV | PRIVATE | INSECURE's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 11 hours.
Lists and filters
What do the server tags on RUST DEV | PRIVATE | INSECURE mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167584 (Build): Build: 167584; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are listed under RUST DEV | PRIVATE | INSECURE. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RUST DEV | PRIVATE | INSECURE?
RUST DEV | PRIVATE | INSECURE appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is RUST DEV | PRIVATE | INSECURE on?
Rust network protocol 2634 and build 167584 on Linux is what RUST DEV | PRIVATE | INSECURE runs. Matching the protocol is what joining needs; Steam handles the update.
Is RUST DEV | PRIVATE | INSECURE up right now, and how steady is it?
Player one, RUST DEV | PRIVATE | INSECURE is online as you read this. About 5 days 17 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 12 October 2026.
How well does RUST DEV | PRIVATE | INSECURE perform?
The 48-hour average is 220 server fps; the floor was 181. Up to 2,914 entities were in play, buildings and deployables among them. The top memory figure was 1,004 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is RUST DEV | PRIVATE | INSECURE hosted?
No region is published by RUST DEV | PRIVATE | INSECURE. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 46.101.233.53:28015.
Player count
Where does RUST DEV | PRIVATE | INSECURE sit on the leaderboard?
Player hours for the week place RUST DEV | PRIVATE | INSECURE at #15,349, in the top 69% of every ranked server.
How many players are on RUST DEV | PRIVATE | INSECURE right now?
The live score is 0 players on RUST DEV | PRIVATE | INSECURE, out of 10 slots. A seven-day average of 0 players is the score here.
Getting in
How do I join RUST DEV | PRIVATE | INSECURE?
In the Rust console (F1) enter client.connect 46.101.233.53:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.