1UP
11659servers on
Hi-score
33003players now
2UP
78fresh wipes · 3h
Player select Out

Potterhead

Offline 46.149.81.1:28015 checked 1d ago

Stats

Players
1/ 1
100% full
Slots
0open
1 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#6,973
top 31%
Last wipe · new game
3d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75120:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:42 UTC3d ago 1 – running 1
Thu 22 Oct, 22:29 UTC6d ago 1 – 2.8 days 1
Thu 22 Oct, 13:53 UTC6d ago 1 – 0.4 days 0
Sat 3 Oct, 16:50 UTC25d ago 1 held half 18.9 days 1
Sat 3 Oct, 10:44 UTC25d ago 1 – 0.3 days 0
Sun 27 Sep, 20:55 UTC31d ago 1 held half 5.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
152 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
26 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Potterhead?

The game generates a procedural map for Potterhead.

What are the rules and settings on Potterhead?

No gather rate appears in the name of Potterhead. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on Potterhead?

There is no telling the next wipe on Potterhead: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 3 days 9 hours is how long the current world has been up.

What happens on Potterhead when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 100% of recent wipes.

Tags

What do the server tags on Potterhead mean?

The server browser reads these tags from Potterhead: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Potterhead?

Potterhead appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

Server facts

Which Rust version is Potterhead on?

The build behind Potterhead: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Potterhead online right now, and how steady has it been?

Player one, Potterhead is offline as you read this, last spotted 27 hours ago. Of the 168 hours in the last 7 full days it was up for 17, or 10%. 13 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Potterhead hosted?

Nothing about a region is published by Potterhead. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 46.149.81.1:28015.

Player count

Where does Potterhead sit in the rankings?

Player hours over seven days put Potterhead at #6,973, among the top 31% of ranked servers.

How many players are on Potterhead right now?

Right now Potterhead is not online, and its last appearance was 27 hours ago. Seven days back: an average of 1 players, a peak of 1. Peak activity over the last 48 hours came at 20:00 UTC, with an average of 1 players.

Getting in

How do I join Potterhead?

In the Rust console (F1) enter client.connect 46.149.81.1:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.