240_FPS [RU]
Offline EU 46.174.48.13:28015 checked 14d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,247
- top 70% · #2571 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:37 UTC, in 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW27d ago | 2 | – | running | 1 |
| Fri 25 Sep, 07:50 UTC33d ago | 4 | halved by day 5 | 6.4 days | 1 |
| Fri 18 Sep, 11:51 UTC40d ago | 4 | halved by day 4 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on 240_FPS [RU]?
The game generates a procedural map for 240_FPS [RU]: size 4,500, seed 782583436. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on 240_FPS [RU]?
The name of 240_FPS [RU] carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. It is listed as a community server in the browser. It runs plugins: Oxide. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on 240_FPS [RU]?
Because 240_FPS [RU]'s recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Thursday 29 October at 18:37 UTC, its next wipe is due. 27 days 6 hours is how long the current world has been up. The tags state wipes every week.
What happens on 240_FPS [RU] when wipe day arrives?
The average peak across its recent wipes is 3 players. On the latest wipe, 1 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 4.5 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on 240_FPS [RU] mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^w (Weekly): A wipe each week; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): Europe is the region it appears under in the server browser are listed under 240_FPS [RU]. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 240_FPS [RU]?
Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers are the Rust Leaderboard lists that include 240_FPS [RU]. You can find it through these server list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server facts
Which Rust version is 240_FPS [RU] running?
The build behind 240_FPS [RU]: Rust network protocol 2634 and build 167398 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is 240_FPS [RU] up right now, and how steady is it?
240_FPS [RU] is down this moment; the last signal came 14 days 9 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 15 September 2026 is when Rust Leaderboard first logged it.
Where in the world is 240_FPS [RU] hosted?
The EU tag on 240_FPS [RU] puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 46.174.48.13:28015.
Player count
Where does 240_FPS [RU] sit in the rankings?
240_FPS [RU] takes #15,247 for the week's player hours and #2,571 in Europe, with a spot in the top 70% of all ranked servers.
How many players are on 240_FPS [RU] right now?
Right now 240_FPS [RU] is not online, and its last appearance was 14 days 9 hours ago.
Getting in
How do I join 240_FPS [RU]?
Type client.connect 46.174.48.13:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.