[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]
Offline EU 46.174.54.159:28015 checked 4d ago
Stats
- Players
- 0/ 75
- 0% full
- Slots
- 75open
- 75 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,680
- top 57% · #2416 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
The game generates a procedural map for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS].
What are the rules and settings on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Gather rates here sit at 1x — [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] says so in its own name. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Community is its browser listing. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
From the force wipe comes the estimate for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]'s next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 4 days 8 hours. Its tags give a monthly wipe schedule.
Tag guide
What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It holds 75 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; EU (Europe): The server browser lists it under Europe are listed under [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] appears on the following Rust Leaderboard lists: Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.
Server details
Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] running?
The build behind [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] up right now, and how steady is it?
No sign of [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now, with 4 days 7 hours since it was last seen. The last 4 full days saw it online for 0 of 96 hours, 0% of the time. 24 October 2026 is when Rust Leaderboard first logged it.
Where in the world is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] hosted?
The EU tag on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] puts it in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 46.174.54.159:28015.
The crowd
Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit on the leaderboard?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] takes #12,680 for the week's player hours and #2,416 in Europe, with a spot in the top 57% of all ranked servers.
How many players are on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] right now?
[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is offline at the moment; the last sighting was 4 days 7 hours ago. Its average over the past week is 1 players, peaking at 4.
Connect
How do I join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?
Type client.connect 46.174.54.159:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.