SmallMapStart
Offline 46.175.26.250:28015 checked 42d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,932
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on SmallMapStart?
SmallMapStart runs on a map the game generates procedurally.
What are the rules and settings on SmallMapStart?
The name of SmallMapStart carries no gather rate. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on SmallMapStart?
SmallMapStart has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 43 days 21 hours.
Lists and filters
What do the server tags on SmallMapStart mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank are listed under SmallMapStart. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include SmallMapStart?
These Rust Leaderboard lists count SmallMapStart among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is SmallMapStart running?
The build behind SmallMapStart: Rust network protocol 2633 and build 163794 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is SmallMapStart up right now, and how steady is it?
Player one, SmallMapStart is offline as you read this, last spotted 42 days 15 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 14 September 2026 is when Rust Leaderboard first logged it.
Where in the world is SmallMapStart hosted?
Nothing about a region is published by SmallMapStart. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 46.175.26.250:28015 is its address.
The crowd
Where does SmallMapStart sit on the leaderboard?
Player hours for the week place SmallMapStart at #13,932, in the top – of every ranked server.
How many players are on SmallMapStart right now?
SmallMapStart is offline at the moment; the last sighting was 42 days 15 hours ago.
How to join
How do I join SmallMapStart?
In the Rust console (F1) enter client.connect 46.175.26.250:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.