CSE Network | Rust | 2x Trios | TEST
Offline EU 46.202.188.33:28015 checked 9d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,612
- top 66% · #2508 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:38 UTC, in 3d 17h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on CSE Network | Rust | 2x Trios | TEST?
The game generates a procedural map for CSE Network | Rust | 2x Trios | TEST: size 3,000, seed 12345. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on CSE Network | Rust | 2x Trios | TEST?
Gather rates here sit at 2x — CSE Network | Rust | 2x Trios | TEST says so in its own name. The group cap is 3 players (trio). survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on CSE Network | Rust | 2x Trios | TEST?
An estimate from biweekly: 14 days after its last wipe gives CSE Network | Rust | 2x Trios | TEST's next wipe. Come Sunday 1 November at 22:38 UTC, its next wipe is due. This world has been running since 10 days 6 hours. Once a fortnight is the wipe rhythm recorded in its tags.
Tags
What do the server tags on CSE Network | Rust | 2x Trios | TEST mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts3 (Group limit): Teams cap at 3 players; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins; EU (Europe): In the server browser it sits under Europe are the tags CSE Network | Rust | 2x Trios | TEST publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include CSE Network | Rust | 2x Trios | TEST?
CSE Network | Rust | 2x Trios | TEST appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best EU Rust servers, Best modded Rust servers and Trio Rust servers: the scoreboard. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
About the server
Which Rust version is CSE Network | Rust | 2x Trios | TEST on?
Rust network protocol 2634 and build 167781 on Linux is what CSE Network | Rust | 2x Trios | TEST runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is CSE Network | Rust | 2x Trios | TEST online right now, and how steady has it been?
Player one, CSE Network | Rust | 2x Trios | TEST is offline as you read this, last spotted 9 days 10 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 18 October 2026.
Where in the world is CSE Network | Rust | 2x Trios | TEST hosted?
Its EU tag places CSE Network | Rust | 2x Trios | TEST in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 46.202.188.33:28015.
The crowd
Where does CSE Network | Rust | 2x Trios | TEST sit on the leaderboard?
CSE Network | Rust | 2x Trios | TEST takes #14,612 for the week's player hours and #2,508 in Europe, with a spot in the top 66% of all ranked servers. Rank #510 when lined up against trio servers.
How many players are on CSE Network | Rust | 2x Trios | TEST right now?
CSE Network | Rust | 2x Trios | TEST is offline at the moment; the last sighting was 9 days 10 hours ago.
Connect
How do I join CSE Network | Rust | 2x Trios | TEST?
Type client.connect 46.202.188.33:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.