1UP
11597servers on
Hi-score
34396players now
2UP
63fresh wipes · 3h
Player select Out

Kecs Rust | Powered by AMP

Offline 46.4.39.147:28015 checked 1d ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
211
server frames a second, the latest hour; the bar fills at 60
Uptime
19d 3h
since its last restart; the bar fills at a day
Rank
#15,423
top 69%
Last wipe · new game
20d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

AveragePeak
0123406:0010:0013:0017:0020:0000:00

Hourly average and peak, UTC.

Server performance

010020030040006:0010:0013:0017:0020:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
229 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
18 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
145 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
44 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
40 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on Kecs Rust | Powered by AMP?

Kecs Rust | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Kecs Rust | Powered by AMP?

The name of Kecs Rust | Powered by AMP carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Kecs Rust | Powered by AMP?

Too few of Kecs Rust | Powered by AMP's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 20 days 8 hours is how long the current world has been up.

Tag guide

What do the server tags on Kecs Rust | Powered by AMP mean?

The server browser reads these tags from Kecs Rust | Powered by AMP: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167058 (Build): It runs game build 167058; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Kecs Rust | Powered by AMP?

These Rust Leaderboard lists count Kecs Rust | Powered by AMP among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is Kecs Rust | Powered by AMP on?

Rust network protocol 2634 and build 167058 on Linux is what Kecs Rust | Powered by AMP runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Kecs Rust | Powered by AMP up right now, and how steady is it?

No sign of Kecs Rust | Powered by AMP right now, with 28 hours since it was last seen. Going by the uptime it reports, the last restart was about 19 days 3 hours ago. The last 7 full days saw it online for 145 of 168 hours, 86% of the time. The first record Rust Leaderboard has of it is 7 October 2026.

How well does Kecs Rust | Powered by AMP perform?

193 server fps on average across the last 48 hours, never dropping below 146. Up to 111,133 entities were in play, buildings and deployables among them. The top memory figure was 6,454 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Kecs Rust | Powered by AMP hosted?

Nothing about a region is published by Kecs Rust | Powered by AMP. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 46.4.39.147:28015.

Population

Where does Kecs Rust | Powered by AMP sit in the rankings?

Player hours for the week place Kecs Rust | Powered by AMP at #15,423, in the top 69% of every ranked server.

How many players are on Kecs Rust | Powered by AMP right now?

Kecs Rust | Powered by AMP is offline at the moment; the last sighting was 28 hours ago. Over seven days, players averaged 0.

Getting in

How do I join Kecs Rust | Powered by AMP?

Type client.connect 46.4.39.147:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167058
Build It runs game build 167058.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.