1UP
11869servers on
Hi-score
85654players now
2UP
170fresh wipes · 3h
Player select Out

Local Dev

Offline 46.61.49.21:28015 checked 30d ago

Stats

Players
1/ 8
12% full
Slots
7open
8 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,118
top 68%
Last wipe · new game
30d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 07:45 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
739 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
51 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
111 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
417 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
239 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
188 / 300

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Local Dev?

Local Dev runs on a map the game generates procedurally.

What are the rules and settings on Local Dev?

No gather rate appears in the name of Local Dev. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Community is its browser listing. VAC, Valve's anti-cheat, is switched off.

Wipe days

What is the wipe schedule on Local Dev?

Too few of Local Dev's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 30 days 12 hours.

What happens on Local Dev when wipe day arrives?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on Local Dev mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are listed under Local Dev. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Local Dev?

These Rust Leaderboard lists count Local Dev among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server facts

Which Rust version is Local Dev on?

The build behind Local Dev: Rust network protocol 2633 and build 165217 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Local Dev online right now, and how steady has it been?

No sign of Local Dev right now, with 30 days 9 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 27 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Local Dev hosted?

On region, Local Dev publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 46.61.49.21:28015.

Population

Where does Local Dev sit on the leaderboard?

Player hours for the week place Local Dev at #16,118, in the top 68% of every ranked server.

How many players are on Local Dev right now?

No connection to Local Dev: it is offline now, with the last check 30 days 9 hours ago.

Getting in

How do I join Local Dev?

Type client.connect 46.61.49.21:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players It holds 8 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.