1UP
11750servers on
Hi-score
60289players now
2UP
126fresh wipes · 3h
Player select Out

ServerName

Offline 46.72.154.140:28015 checked 4d ago

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,190
top 64%
Last wipe · new game
4d ago
no schedule published
Next wipe · continue?
2d 14h
Fri 30 Oct, 13:46 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 13:46 UTC, in 2d 14h. Every Friday at 13:46 UTC · medium confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

2d 14h
Fri 30 Oct, 13:46 UTC
8d 19h
Thu 5 Nov, 19:00 UTC
FW
9d 14h
Fri 6 Nov, 13:46 UTC
16d 14h
Fri 13 Nov, 13:46 UTC
23d 14h
Fri 20 Nov, 13:46 UTC
30d 14h
Fri 27 Nov, 13:46 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW
37d 14h
Fri 4 Dec, 13:46 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:46 UTC4d ago 1 – running 0
Fri 16 Oct, 12:22 UTC11d ago 1 halved by day 6 7.1 days 1
Thu 15 Oct, 14:07 UTC12d ago 1 – 0.9 days 1
Fri 9 Oct, 13:55 UTC18d ago 1 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
515 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
31 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
51 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
265 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
103 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
119 / 150

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on ServerName?

The name of ServerName carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Community is its browser listing. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on ServerName?

The wipe rhythm on ServerName is every Friday at 13:46 UTC. Friday 30 October at 13:46 UTC is the date its next wipe is due. 4 days 9 hours is how long the current world has been up.

What happens on ServerName when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 6.

Tag guide

What do the server tags on ServerName mean?

gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags ServerName publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include ServerName?

These Rust Leaderboard lists count ServerName among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server details

Which Rust version is ServerName on?

The build behind ServerName: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is ServerName online right now, and how steady has it been?

ServerName is down this moment; the last signal came 4 days 8 hours ago. The last 7 full days saw it online for 4 of 168 hours, 2% of the time. The first record Rust Leaderboard has of it is 9 October 2026.

Where in the world is ServerName hosted?

On region, ServerName publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 46.72.154.140:28015.

Population

Where does ServerName sit on the leaderboard?

Player hours for the week place ServerName at #14,190, in the top 64% of every ranked server.

How many players are on ServerName right now?

ServerName is offline at the moment; the last sighting was 4 days 8 hours ago. 1 was the high point over seven days, with 0 players on average.

Getting in

How do I join ServerName?

Type client.connect 46.72.154.140:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.