LocalServer
Offline 46.98.158.245:28015 checked 43d ago
Stats
- Players
- 1/ 500
- 0% full
- Slots
- 499open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,462
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on LocalServer?
A procedural map, generated by the game, is what LocalServer runs.
What are the rules and settings on LocalServer?
LocalServer says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on LocalServer?
LocalServer has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 43 days 23 hours.
Tags
What do the server tags on LocalServer mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank are listed under LocalServer. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include LocalServer?
These Rust Leaderboard lists count LocalServer among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is LocalServer running?
The build behind LocalServer: Rust network protocol 2633 and build 163794 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is LocalServer up right now, and how steady is it?
No sign of LocalServer right now, with 43 days 23 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is LocalServer hosted?
No region is published by LocalServer. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 46.98.158.245:28015.
Population
Where does LocalServer sit on the leaderboard?
Player hours for the week place LocalServer at #14,462, in the top – of every ranked server.
How many players are on LocalServer right now?
No connection to LocalServer: it is offline now, with the last check 43 days 23 hours ago.
Connect
How do I join LocalServer?
In the Rust console (F1) enter client.connect 46.98.158.245:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.