your_server_name
Offline 46.98.98.17:28015 checked 11d ago
Stats
- Players
- 0/ 5
- 0% full
- Slots
- 5open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,159
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:23 UTC15d ago | 1 | – | running | 1 |
| Sun 11 Oct, 09:26 UTC17d ago | 1 | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on your_server_name?
A procedural map, generated by the game, is what your_server_name runs.
What are the rules and settings on your_server_name?
your_server_name says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on your_server_name?
your_server_name has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 15 days is how long the current world has been up.
What happens on your_server_name when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on your_server_name mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are the tags your_server_name publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include your_server_name?
your_server_name appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is your_server_name on?
The build behind your_server_name: Rust network protocol 2634 and build 167781 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is your_server_name online right now, and how steady has it been?
No sign of your_server_name right now, with 11 days 2 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 11 October 2026 is when Rust Leaderboard first logged it.
Where in the world is your_server_name hosted?
Nothing about a region is published by your_server_name. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 46.98.98.17:28015.
Player count
Where does your_server_name sit on the leaderboard?
Player hours over seven days put your_server_name at #15,159, among the top 70% of ranked servers.
How many players are on your_server_name right now?
No connection to your_server_name: it is offline now, with the last check 11 days 2 hours ago.
Connect
How do I join your_server_name?
In the Rust console (F1) enter client.connect 46.98.98.17:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.