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Why So Sus

Offline NA 47.226.85.41:28015 checked 2d ago

vanillamoddedoxide

Stats

Players
0/ 3
0% full
Slots
3open
3 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,344
top 69% · #1522 in NA
Last wipe · new game
2d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct9 Oct14 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 8 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 01:29 UTC2d ago 0 – running 0
Thu 8 Oct, 02:21 UTC20d ago 2 held half 18 days 2
Wed 7 Oct, 06:20 UTC21d ago 2 – 0.8 days 0
Tue 6 Oct, 05:40 UTC22d ago 2 – 1 days 0
Wed 30 Sep, 22:41 UTC28d ago 2 halved by day 1 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
4 / 15
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
1 / 100
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 4 on average
0 / 16
0 / 16
The Salt Mines (Official) Solo Only | 2x |
NA · groups of 8+ · 2x · monthly · 1 on average
1 / 100
[US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS
NA · groups of 100+ · 1e+09x · weekly · 31 on average
41 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Why So Sus?

A procedural map, generated by the game, is what Why So Sus runs.

What are the rules and settings on Why So Sus?

Why So Sus says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. combat training is the mode, loot handed out for aim and PvP practice. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Why So Sus?

There is no telling the next wipe on Why So Sus: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 22 hours is how long the current world has been up.

What happens on Why So Sus when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. 50% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 1.

Tag guide

What do the server tags on Why So Sus mean?

The server browser reads these tags from Why So Sus: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^d (Combat training): Practise aim and PvP; the loot comes free; ^i (Battlefield): Kits and boosted rates make for quick PvP; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Why So Sus?

These Rust Leaderboard lists count Why So Sus among them: Best modded Rust servers, Best Rust aim training servers, Rust battlefield servers and Best US Rust servers. Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days are the filters that surface it on the server list.

Server details

Which Rust version is Why So Sus on?

Rust network protocol 2635 and build 168909 on Windows is what Why So Sus runs. Steam updates your game so it sits on the same protocol needed to join.

Is Why So Sus online right now, and how steady has it been?

Player one, Why So Sus is offline as you read this, last spotted 2 days 21 hours ago. The last 7 full days saw it online for 2 of 168 hours, 1% of the time. Rust Leaderboard logged it for the first time on 25 September 2026.

Where in the world is Why So Sus hosted?

In North America, says Why So Sus, with a NA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 47.226.85.41:28015.

The crowd

Where does Why So Sus sit in the rankings?

Seven-day player hours rank Why So Sus at #15,344 overall, #1,522 in North America, and inside the top 69% of all ranked servers.

How many players are on Why So Sus right now?

Why So Sus is offline at the moment; the last sighting was 2 days 21 hours ago. A seven-day average of 0 players is the score here.

Connect

How do I join Why So Sus?

Type client.connect 47.226.85.41:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^v,^d,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players It holds 3 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Gameplay

^d
Combat training Practise aim and PvP; the loot comes free.
^i
Battlefield Kits and boosted rates make for quick PvP.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.