TestServer
Offline 49.76.51.201:10241 checked 4d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #11,475
- top 52%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, and #534 of the quad servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on TestServer?
TestServer says nothing in its name about a gather rate. Groups stop at 4 players, the quad rule. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on TestServer?
The record of TestServer's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 25 days 17 hours.
Tag guide
What do the server tags on TestServer mean?
The server browser reads these tags from TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TestServer?
TestServer appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
About the server
Which Rust version is TestServer running?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. Matching the protocol is what joining needs; Steam handles the update.
Is TestServer online right now, and how steady has it been?
TestServer is down this moment; the last signal came 4 days 8 hours ago. The last 3 full days saw it online for 0 of 72 hours, 0% of the time. 23 October 2026 is when Rust Leaderboard first logged it.
Where in the world is TestServer hosted?
On region, TestServer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 49.76.51.201:10241 is its address.
Population
Where does TestServer sit on the leaderboard?
Player hours over seven days put TestServer at #11,475, among the top 52% of ranked servers. In the quad group it takes #534.
How many players are on TestServer right now?
Right now TestServer is not online, and its last appearance was 4 days 8 hours ago. Its average over the past week is 0 players, peaking at 1.
Getting in
How do I join TestServer?
Type client.connect 49.76.51.201:10241 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.