SCPVE - TEST - RICK
Offline EA 49.84.34.129:28015 checked 8h ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 2
- FPS
- 87
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 12m
- since its last restart; the bar fills at a day
- Rank
- #6,476
- top 29% · #405 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 72% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 07:54 UTC3d ago | 2 | – | running | 1 |
| Sat 24 Oct, 13:44 UTC4d ago | 2 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on SCPVE - TEST - RICK?
SCPVE - TEST - RICK runs a procedural map of size 4,500 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: 亚特兰大 : 行尸走肉.
What are the rules and settings on SCPVE - TEST - RICK?
No gather rate appears in the name of SCPVE - TEST - RICK. The game's default applies: groups of 8 players at most. It plays as softcore, Facepunch's gentler mode, with some loot retained. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is off: VAC is disabled.
Wipe schedule
What is the wipe schedule on SCPVE - TEST - RICK?
The force wipe is the only wipe SCPVE - TEST - RICK takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 3 days 10 hours. Monthly wipes are what the tags promise.
What happens on SCPVE - TEST - RICK when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. 27 hours after the latest wipe, the crowd was at its highest.
Tags
Who is behind SCPVE - TEST - RICK?
The same operator most likely runs them all: SCPVE - TEST - RICK publishes a rustpve.top hostname, as do 2 other servers we track.
What do the server tags on SCPVE - TEST - RICK mean?
The server browser reads these tags from SCPVE - TEST - RICK: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^s (Softcore): In this easier Facepunch mode, you keep some inventory when you die; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region it appears under in the server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include SCPVE - TEST - RICK?
Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include SCPVE - TEST - RICK. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
Which Rust version is SCPVE - TEST - RICK running?
Rust network protocol 2635 and build 168909 on Windows is what SCPVE - TEST - RICK runs. Matching the protocol is what joining needs; Steam handles the update.
Is SCPVE - TEST - RICK online right now, and how steady has it been?
SCPVE - TEST - RICK is down this moment; the last signal came 8 hours ago. About 2 hours ago is when it last restarted, judged by the uptime it reports. Of the 144 hours in the last 6 full days it was up for 28, or 19%. The first record Rust Leaderboard has of it is 21 October 2026.
How well does SCPVE - TEST - RICK perform?
Averaged over the last 48 hours, server fps was 87, with a low of 74. Up to 142,422 entities were in play, buildings and deployables among them. Memory use peaked at 4,380 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is SCPVE - TEST - RICK hosted?
The EA tag on SCPVE - TEST - RICK puts it in Asia. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 49.84.34.129:28015 is its address.
Player count
Where does SCPVE - TEST - RICK sit on the leaderboard?
Player hours over seven days give SCPVE - TEST - RICK #6,476 worldwide, #405 in Asia, and the top 29% of ranked servers.
How many players are on SCPVE - TEST - RICK right now?
SCPVE - TEST - RICK is offline at the moment; the last sighting was 8 hours ago. 2 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
Connect
How do I join SCPVE - TEST - RICK?
Type client.connect 49.84.34.129:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://rustimg.rustpve.top/QUN/QQ.png is its website.