10000x Funserver
Offline 5.39.17.19:23296 checked 1d ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 82
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 17h
- since its last restart; the bar fills at a day
- Rank
- #7,119
- top 32%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:13 UTC2d ago | 1 | – | running | 0 |
| Fri 23 Oct, 22:45 UTC6d ago | 1 | held half | 3.2 days | 1 |
| Wed 21 Oct, 15:26 UTC8d ago | 2 | held half | 2.3 days | 1 |
| Tue 20 Oct, 11:42 UTC9d ago | 2 | – | 1.2 days | 1 |
| Sat 17 Oct, 13:51 UTC12d ago | 2 | held half | 2.9 days | 0 |
| Fri 9 Oct, 23:44 UTC20d ago | 1 | halved by day 1 | 7.6 days | 0 |
| Sat 19 Sep, 00:06 UTC41d ago | 1 | halved by day 2 | 21 days | 0 |
| Fri 18 Sep, 17:29 UTC41d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on 10000x Funserver?
The game generates a procedural map for 10000x Funserver: size 4,250, seed 37631. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on 10000x Funserver?
10000x Funserver carries a 10000x gather rate, as its title advertises. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is off, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on 10000x Funserver?
No next wipe can be pinned down on 10000x Funserver, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 2 days 20 hours.
What happens on 10000x Funserver when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 75% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.
Lists and filters
What do the server tags on 10000x Funserver mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under 10000x Funserver. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include 10000x Funserver?
10x+ Rust servers: the high scores and Best modded Rust servers are the Rust Leaderboard lists that include 10000x Funserver. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x are the filters that surface it on the server list.
Server details
Which Rust version is 10000x Funserver on?
The build behind 10000x Funserver: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is 10000x Funserver up right now, and how steady is it?
Player one, 10000x Funserver is offline as you read this, last spotted 25 hours ago. About 41 hours ago is when it last restarted, judged by the uptime it reports. It was up 85% of the time over the last 7 full days: 142 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does 10000x Funserver perform?
The 48-hour average is 76 server fps; the floor was 22. At its peak the world carried 103,140 entities: buildings, deployables and the rest. It drew up to 5,610 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is 10000x Funserver hosted?
No region is published by 10000x Funserver. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 5.39.17.19:23296.
The crowd
Where does 10000x Funserver sit in the rankings?
Player hours over seven days put 10000x Funserver at #7,119, among the top 32% of ranked servers.
How many players are on 10000x Funserver right now?
No connection to 10000x Funserver: it is offline now, with the last check 25 hours ago. Seven days back: an average of 0 players, a peak of 1.
Connect
How do I join 10000x Funserver?
Type client.connect 5.39.17.19:23296 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.