A Shockbyte Rust Server
Online 5.39.17.23:24320 checked 10m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 238
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 45m
- since its last restart; the bar fills at a day
- Rank
- #12,003
- top 54%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:05 UTC12h ago | – | – | running | 0 |
| Wed 28 Oct, 14:11 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 14:25 UTC3d ago | 1 | held half | 2 days | 0 |
| Thu 15 Oct, 15:16 UTC14d ago | 1 | halved by day 3 | 11 days | 0 |
| Thu 8 Oct, 15:49 UTC21d ago | 1 | halved by day 1 | 7 days | 0 |
| Wed 30 Sep, 12:57 UTC29d ago | 1 | halved by day 1 | 8.1 days | 0 |
| Sun 20 Sep, 12:46 UTC39d ago | 1 | halved by day 1 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
The game generates a procedural map for A Shockbyte Rust Server: size 1,500, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be pinned down on A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 12 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes is 1 players. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 20% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.
Tags
What do the server tags on A Shockbyte Rust Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2636 (Protocol): Your game must run protocol 2636 to join; cs169641 (Build): Build: 169641; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are listed under A Shockbyte Rust Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
Best Rust community servers are the Rust Leaderboard lists that include A Shockbyte Rust Server. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server facts
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2636 and build 169641 on Linux is the version A Shockbyte Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.
Is A Shockbyte Rust Server up right now, and how steady is it?
A Shockbyte Rust Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 10 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does A Shockbyte Rust Server perform?
249 server fps on average across the last 48 hours, never dropping below 209. Buildings, deployables and all the rest of the world took the entity count as high as 7,000. It drew up to 2,473 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
On region, A Shockbyte Rust Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 5.39.17.23:24320.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Player hours for the week place A Shockbyte Rust Server at #12,003, in the top 54% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
0 players fill 40 slots on A Shockbyte Rust Server right now. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 14:00 UTC, with an average of 1 players.
How to join
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 5.39.17.23:24320. Launch Rust from this page instead and it opens the game through Steam and joins for you.