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A Shockbyte Rust Server

Online 5.39.17.23:24320 checked 10m ago

Stats

Players
0/ 40
0% full
Slots
40open
40 max players
7-day avg
0
7-day average · peak 1
FPS
238
server frames a second, the latest hour; the bar fills at 60
Uptime
10h 45m
since its last restart; the bar fills at a day
Rank
#12,003
top 54%
Last wipe · new game
12h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75102:0011:0021:0006:0015:0000:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0011:0021:0006:0015:0000:00Wiped Wed 28 Oct, 14:11 UTCWIPEWiped Thu 29 Oct, 13:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:05 UTC12h ago – – running 0
Wed 28 Oct, 14:11 UTC1d ago – – – 1
Mon 26 Oct, 14:25 UTC3d ago 1 held half 2 days 0
Thu 15 Oct, 15:16 UTC14d ago 1 halved by day 3 11 days 0
Thu 8 Oct, 15:49 UTC21d ago 1 halved by day 1 7 days 0
Wed 30 Sep, 12:57 UTC29d ago 1 halved by day 1 8.1 days 0
Sun 20 Sep, 12:46 UTC39d ago 1 halved by day 1 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
102 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
314 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
16 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
394 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
291 / 325

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on A Shockbyte Rust Server?

The game generates a procedural map for A Shockbyte Rust Server: size 1,500, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on A Shockbyte Rust Server?

No next wipe can be pinned down on A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 12 hours.

What happens on A Shockbyte Rust Server when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 20% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tags

What do the server tags on A Shockbyte Rust Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This server uses the default team limit of 8; v2636 (Protocol): Your game must run protocol 2636 to join; cs169641 (Build): Build: 169641; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are listed under A Shockbyte Rust Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

Best Rust community servers are the Rust Leaderboard lists that include A Shockbyte Rust Server. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server facts

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2636 and build 169641 on Linux is the version A Shockbyte Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is A Shockbyte Rust Server up right now, and how steady is it?

A Shockbyte Rust Server is up, live and reachable this moment. The uptime figure puts the last restart at roughly 10 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does A Shockbyte Rust Server perform?

249 server fps on average across the last 48 hours, never dropping below 209. Buildings, deployables and all the rest of the world took the entity count as high as 7,000. It drew up to 2,473 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 5.39.17.23:24320.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #12,003, in the top 54% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

0 players fill 40 slots on A Shockbyte Rust Server right now. Seven days back: an average of 0 players, a peak of 1. Peak activity over the last 48 hours came at 14:00 UTC, with an average of 1 players.

How to join

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 5.39.17.23:24320. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2636,gmrust,cs169641,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This server uses the default team limit of 8.
v2636
Protocol Your game must run protocol 2636 to join.
cs169641
Build Build: 169641.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.