US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch
Offline 50.20.127.247:28015 checked 11h ago
Stats
- Players
- 1/ 100
- 1% full
- Slots
- 99open
- 100 max players
- 7-day avg
- 1
- 7-day average · peak 2
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #3,367
- top 15%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:22 UTC15h ago | – | – | running | 1 |
| Thu 22 Oct, 22:02 UTC7d ago | 1 | held half | 6.7 days | 1 |
| Wed 21 Oct, 10:45 UTC8d ago | 1 | – | 1.5 days | 1 |
| Tue 20 Oct, 04:13 UTC10d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 00:50 UTC24d ago | 2 | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The game generates a procedural map for US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch.
What are the rules and settings on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
The name of US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch carries no gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is switched off.
Wipe schedule
What is the wipe schedule on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 13 hours is how long the current world has been up.
Tags
What do the server tags on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch mean?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
These Rust Leaderboard lists count US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch among them: Best modded Rust servers, Best Rust aim training servers and Best US Rust servers. Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours are the filters that surface it on the server list.
About the server
Which Rust version is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch running?
Rust network protocol 2635 and build 168909 on Windows is the version US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch online right now, and how steady has it been?
US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch is down this moment; the last signal came 11 hours ago. The last 7 full days saw it online for 148 of 168 hours, 88% of the time. Rust Leaderboard logged it for the first time on 6 October 2026.
Where in the world is US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch hosted?
Its name points to North America, and no region tag is published by US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 50.20.127.247:28015 is its address.
Player count
Where does US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch sit on the leaderboard?
Player hours for the week place US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch at #3,367, in the top 15% of every ranked server.
How many players are on US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch right now?
No connection to US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch: it is offline now, with the last check 11 hours ago. Seven days back: an average of 1 players, a peak of 2. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
Connect
How do I join US | Pulse's Aimtrain | Face Checks/Aim Duels/2v1 Clutch?
In the Rust console (F1) enter client.connect 50.20.127.247:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.