1UP
11733servers on
Hi-score
61573players now
2UP
185fresh wipes · 3h
Player select Ready

Delimited Gaming Private PvE

Online 50.35.89.41:28015 checked 8m ago

vanilla

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak 2
FPS
227
server frames a second, the latest hour; the bar fills at 60
Uptime
3d 10h
since its last restart; the bar fills at a day
Rank
#4,264
top 19%
Last wipe · new game
6d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:59 UTC19d ago 2 – running 1
Fri 2 Oct, 22:53 UTC26d ago 1 halved by day 2 6.9 days 0
Thu 1 Oct, 22:42 UTC FW27d ago 1 – 1 days 0
Sun 27 Sep, 02:34 UTC32d ago 2 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
453 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
376 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
48 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
149 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Delimited Gaming Private PvE?

The game generates a procedural map for Delimited Gaming Private PvE: size 4,800, seed 956306104. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Delimited Gaming Private PvE?

No gather rate appears in the name of Delimited Gaming Private PvE. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. It is listed as a community server in the browser. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Delimited Gaming Private PvE?

There is no telling the next wipe on Delimited Gaming Private PvE: it wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 6 days 17 hours.

What happens on Delimited Gaming Private PvE when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd was at its highest. 50% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 2.

Tag guide

What do the server tags on Delimited Gaming Private PvE mean?

gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched are the tags Delimited Gaming Private PvE publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Delimited Gaming Private PvE?

Delimited Gaming Private PvE appears on the following Rust Leaderboard lists: Best Rust community servers and Best vanilla Rust servers. Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.

Server details

Which Rust version is Delimited Gaming Private PvE on?

The build behind Delimited Gaming Private PvE: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Delimited Gaming Private PvE up right now, and how steady is it?

Player one, Delimited Gaming Private PvE is online as you read this. The uptime figure puts the last restart at roughly 3 days 10 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Delimited Gaming Private PvE perform?

Averaged over the last 48 hours, server fps was 223, with a low of 164. Up to 130,001 entities were in play, buildings and deployables among them. The top memory figure was 4,426 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Delimited Gaming Private PvE hosted?

No region is published by Delimited Gaming Private PvE. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 50.35.89.41:28015.

Population

Where does Delimited Gaming Private PvE sit on the leaderboard?

Player hours for the week place Delimited Gaming Private PvE at #4,264, in the top 19% of every ranked server.

How many players are on Delimited Gaming Private PvE right now?

Player one, Delimited Gaming Private PvE shows 0 players at this moment. Seven days back: an average of 0 players, a peak of 2. Peak activity over the last 48 hours came at 12:00 UTC, with an average of 1 players.

How to join

How do I join Delimited Gaming Private PvE?

In the Rust console (F1) enter client.connect 50.35.89.41:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It holds 0 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.