Potato HQ [BuildServer + NoRaid + NoAttack]
Online EU 51.148.167.242:11701 checked 10m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 4
- FPS
- 5
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 15m
- since its last restart; the bar fills at a day
- Rank
- #4,602
- top 21% · #1612 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:00 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Potato HQ [BuildServer + NoRaid + NoAttack]?
Potato HQ [BuildServer + NoRaid + NoAttack] runs a procedural map of size 5,000 with seed 77491106, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Potato HQ [BuildServer + NoRaid + NoAttack]?
Potato HQ [BuildServer + NoRaid + NoAttack] says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as build & creative, no gathering, just sandbox building. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Potato HQ [BuildServer + NoRaid + NoAttack]?
Once a month Potato HQ [BuildServer + NoRaid + NoAttack] wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 27 days 6 hours. A wipe once a month is set out in its tags.
What happens on Potato HQ [BuildServer + NoRaid + NoAttack] when wipe day arrives?
Its recent wipes drew an average of 4 players at peak. The crowd on the latest wipe topped out 19 hours in.
Tags
What do the server tags on Potato HQ [BuildServer + NoRaid + NoAttack] mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^k (Build server): Base design and practice; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins; EU (Europe): In the server browser it sits under Europe are the tags Potato HQ [BuildServer + NoRaid + NoAttack] publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Potato HQ [BuildServer + NoRaid + NoAttack]?
Best EU Rust servers, Best modded Rust servers and Rust build server leaderboard are the Rust Leaderboard lists that include Potato HQ [BuildServer + NoRaid + NoAttack]. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is Potato HQ [BuildServer + NoRaid + NoAttack] running?
The build behind Potato HQ [BuildServer + NoRaid + NoAttack]: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Potato HQ [BuildServer + NoRaid + NoAttack] up right now, and how steady is it?
Potato HQ [BuildServer + NoRaid + NoAttack] is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 7 hours ago. The last 7 full days saw it online for 165 of 168 hours, 98% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Potato HQ [BuildServer + NoRaid + NoAttack] perform?
Averaged over the last 48 hours, server fps was 30, with a low of 5. At its peak the world carried 158,225 entities: buildings, deployables and the rest. It drew up to 4,442 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Potato HQ [BuildServer + NoRaid + NoAttack] hosted?
The EU tag on Potato HQ [BuildServer + NoRaid + NoAttack] puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 51.148.167.242:11701.
Player count
Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit on the leaderboard?
Seven-day player hours rank Potato HQ [BuildServer + NoRaid + NoAttack] at #4,602 overall, #1,612 in Europe, and inside the top 21% of all ranked servers.
How many players are on Potato HQ [BuildServer + NoRaid + NoAttack] right now?
The live score is 0 players on Potato HQ [BuildServer + NoRaid + NoAttack], out of 100 slots. Its average over the past week is 0 players, peaking at 4. In the last 48 hours, 21:00 UTC drew the highest average: 2 players.
Connect
How do I join Potato HQ [BuildServer + NoRaid + NoAttack]?
In the Rust console (F1) enter client.connect 51.148.167.242:11701. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/uAuHaxe2ve.