AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]
Online OC 51.161.140.148:28014 checked 10m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 5
- 7-day average · peak 26
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4h 01m
- since its last restart; the bar fills at a day
- Rank
- #1,386
- top 6% · #30 in OC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers, top 14% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:18 UTC7d ago | 23 | – | running | 0 |
| Thu 15 Oct, 20:21 UTC14d ago | 11 | held half | 7 days | 0 |
| Thu 8 Oct, 20:31 UTC21d ago | 17 | held half | 7 days | 0 |
| Thu 1 Oct, 20:56 UTC FW28d ago | 24 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 21:17 UTC35d ago | 34 | held half | 7 days | 4 |
| Thu 17 Sep, 21:21 UTC42d ago | 20 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
Size 5,000 and seed 1337 define the game-generated procedural map on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] carries a 1000x gather rate, as its title advertises. The limit on a group is 100 players. combat training is the mode, loot handed out for aim and PvP practice. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs every Thursday at 20:18 UTC wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 7 days 4 hours is how long the current world has been up.
What happens on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] when wipe day arrives?
At their busiest, its recent wipes averaged 17 players. On the latest wipe, 40 hours in, the crowd hit its peak. 80% of its recent wipes held more than half the peak all the way to the next wipe. Day 6 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts100 (Group limit): You can have up to 100 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^d (Combat training): Practise aim and PvP; the loot comes free; ^i (Battlefield): Kits and boosted rates make for quick PvP; ^k (Build server): Design and practise your bases here; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; OC (Oceania): Oceania is the region it appears under in the server browser are the tags AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
These Rust Leaderboard lists count AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] among them: 10x+ Rust servers: the high scores, Oceania Rust servers by player count, Best modded Rust servers, Best Rust aim training servers, Rust battlefield servers and Rust build server leaderboard. Region: Oceania; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x are the filters that surface it on the server list.
About the server
Which Rust version is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] on?
Rust network protocol 2635 and build 168909 on Windows is what AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] online right now, and how steady has it been?
Right now the lights are on at AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]. Going by the uptime it reports, the last restart was about 4 hours ago. The last 7 full days saw it online for 143 of 168 hours, 85% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] perform?
Averaged over the last 48 hours, server fps was 30, with a low of 26. At its peak the world carried 28,952 entities: buildings, deployables and the rest. It drew up to 2,510 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] hosted?
Its OC tag places AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] in Oceania. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 51.161.140.148:28014.
Player count
Where does AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] sit in the rankings?
Player hours over seven days give AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] #1,386 worldwide, #30 in Oceania, and the top 6% of ranked servers.
How many players are on AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ] right now?
On AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ], 0 players are in and 100 slots are on the board. 26 was the high point over seven days, with 5 players on average. Peak activity over the last 48 hours came at 11:00 UTC, with an average of 22 players.
Getting in
How do I join AUSCOPTER.GG 1000x [ BATTLEFIELD | MAZE | SHOPFRONTS | MINI ]?
In the Rust console (F1) enter client.connect 51.161.140.148:28014. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://auscopter.gg/.