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Southern Grid AU

Online OC 51.161.198.78:28070 checked 8m ago

monthly wipes vanillaoxidepremium

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 4
FPS
6
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 04m
since its last restart; the bar fills at a day
Rank
#5,253
top 24% · #123 in OC
Last wipe · new game
25d ago
monthly schedule
Next wipe · continue?
8d 20h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

0.4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:39 UTC25d ago 1 – running 0
Thu 1 Oct, 19:13 UTC FW26d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 36 on average
11 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
7 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
3 / 250
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
0 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 3 on average
1 / 75

Quick answers

from the figures on this page

How it plays

Which map is loaded on Southern Grid AU?

Southern Grid AU runs a procedural map of size 4,500 with seed 1883130744, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Southern Grid AU?

Southern Grid AU says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. It is listed as a community server in the browser. It runs plugins: Oxide. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Southern Grid AU?

Once a month Southern Grid AU wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 25 days 16 hours is how long the current world has been up. Monthly wipes are what the tags promise.

What happens on Southern Grid AU when wipe day arrives?

The average peak across its recent wipes is 2 players. 35 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on Southern Grid AU mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; OC (Oceania): In the server browser it sits under Oceania are listed under Southern Grid AU. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Southern Grid AU?

Southern Grid AU appears on the following Rust Leaderboard lists: Oceania Rust servers by player count, Best Rust community servers and Best vanilla Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server facts

Which Rust version is Southern Grid AU on?

Rust network protocol 2635 and build 168909 on Linux is what Southern Grid AU runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Southern Grid AU online right now, and how steady has it been?

Player one, Southern Grid AU is online as you read this. The uptime figure puts the last restart at roughly 1 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Southern Grid AU perform?

The 48-hour average is 10 server fps; the floor was 5. At its peak the world carried 122,719 entities: buildings, deployables and the rest. Memory use peaked at 3,734 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Southern Grid AU hosted?

In Oceania, says Southern Grid AU, with a OC tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 51.161.198.78:28070.

Population

Where does Southern Grid AU sit on the leaderboard?

Seven-day player hours rank Southern Grid AU at #5,253 overall, #123 in Oceania, and inside the top 24% of all ranked servers.

How many players are on Southern Grid AU right now?

0 players fill 50 slots on Southern Grid AU right now. Its average over the past week is 0 players, peaking at 4. Peak activity over the last 48 hours came at 07:00 UTC, with an average of 1 players.

Getting in

How do I join Southern Grid AU?

Type client.connect 51.161.198.78:28070 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Rust's premium status is required to join.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide This server uses Oxide (uMod) for plugins.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.