[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Online OC 51.161.219.6:29013 checked 10m ago
Stats
- Players
- 22/ 200
- 11% full
- Slots
- 178open
- 200 max players
- 7-day avg
- 13
- 7-day average · peak 34
- FPS
- 56
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 13h
- since its last restart; the bar fills at a day
- Rank
- #793
- top 4% · #19 in OC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 9% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | 44 | – | running | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Size 4,500 and seed 393537180 define the game-generated procedural map on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.
What are the rules and settings on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
No gather rate appears in the name of [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The force wipe is the only wipe [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 27 days 15 hours. A wipe once a month is set out in its tags.
What happens on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing when wipe day arrives?
The average peak across its recent wipes is 44 players. On the latest wipe, 42 hours in, the crowd hit its peak.
Tags
Who is behind [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The same operator most likely runs them all: [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes a rustez.com hostname, as do 13 other servers we track.
What do the server tags on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing mean?
gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins; OC (Oceania): In the server browser it sits under Oceania are the tags [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing appears on the following Rust Leaderboard lists: Oceania Rust servers by player count, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average are the filters that surface it on the server list.
Server facts
Which Rust version is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing on?
The build behind [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing up right now, and how steady is it?
Right now the lights are on at [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. About 37 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing perform?
The 48-hour average is 59 server fps; the floor was 49. At its peak the world carried 262,965 entities: buildings, deployables and the rest. Memory use peaked at 7,314 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hosted?
In Oceania, says [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, with a OC tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 51.161.219.6:29013 is its address.
The crowd
Where does [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing sit on the leaderboard?
Player hours over seven days give [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing #793 worldwide, #19 in Oceania, and the top 4% of ranked servers.
How many players are on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now?
22 players fill 200 slots on [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing right now. Seven days back: an average of 13 players, a peak of 34. The busiest point in the last 48 hours was 06:00 UTC, averaging 19 players.
How to join
How do I join [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
In the Rust console (F1) enter client.connect 51.161.219.6:29013. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://rustez.com for its website.
