SfA Test
Offline 51.195.61.179:27015 checked 29d ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,787
- top 70%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on SfA Test?
No gather rate appears in the name of SfA Test. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on SfA Test?
The record of SfA Test's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 30 days 8 hours.
Tags
What do the server tags on SfA Test mean?
The server browser reads these tags from SfA Test: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166353 (Build): The game build is 166353; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include SfA Test?
SfA Test appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is SfA Test on?
Rust network protocol 2634 and build 166353 on Linux is what SfA Test runs. Matching the protocol is what joining needs; Steam handles the update.
Is SfA Test up right now, and how steady is it?
No sign of SfA Test right now, with 29 days 8 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 29 September 2026.
Where in the world is SfA Test hosted?
On region, SfA Test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 51.195.61.179:27015.
Player count
Where does SfA Test sit on the leaderboard?
Player hours over seven days put SfA Test at #16,787, among the top 70% of ranked servers.
How many players are on SfA Test right now?
SfA Test is offline at the moment; the last sighting was 29 days 8 hours ago.
Connect
How do I join SfA Test?
Type client.connect 51.195.61.179:27015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.