Legion Network | Detroit US | Custom Map
Offline NA 51.222.244.171:25575 checked 5h ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 190
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 21h
- since its last restart; the bar fills at a day
- Rank
- #14,635
- top 66% · #1452 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Legion Network | Detroit US | Custom Map?
Size 4,000 and seed 1337 define the game-generated procedural map on Legion Network | Detroit US | Custom Map. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.
What are the rules and settings on Legion Network | Detroit US | Custom Map?
No gather rate appears in the name of Legion Network | Detroit US | Custom Map. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Legion Network | Detroit US | Custom Map?
The record of Legion Network | Detroit US | Custom Map's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 9 days 3 hours.
Tag guide
What do the server tags on Legion Network | Detroit US | Custom Map mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): North America is the region it appears under in the server browser are the tags Legion Network | Detroit US | Custom Map publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Legion Network | Detroit US | Custom Map?
Legion Network | Detroit US | Custom Map appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server facts
Which Rust version is Legion Network | Detroit US | Custom Map running?
Rust network protocol 2635 and build 168909 on Linux is what Legion Network | Detroit US | Custom Map runs. Steam updates your game so it sits on the same protocol needed to join.
Is Legion Network | Detroit US | Custom Map online right now, and how steady has it been?
No sign of Legion Network | Detroit US | Custom Map right now, with 5 hours since it was last seen. About 6 days 21 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 21 October 2026.
How well does Legion Network | Detroit US | Custom Map perform?
Averaged over the last 48 hours, server fps was 201, with a low of 176. Buildings, deployables and all the rest of the world took the entity count as high as 98,262. It drew up to 4,111 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is Legion Network | Detroit US | Custom Map hosted?
The NA tag on Legion Network | Detroit US | Custom Map puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 51.222.244.171:25575.
Population
Where does Legion Network | Detroit US | Custom Map sit in the rankings?
Legion Network | Detroit US | Custom Map takes #14,635 for the week's player hours and #1,452 in North America, with a spot in the top 66% of all ranked servers.
How many players are on Legion Network | Detroit US | Custom Map right now?
No connection to Legion Network | Detroit US | Custom Map: it is offline now, with the last check 5 hours ago. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join Legion Network | Detroit US | Custom Map?
In the Rust console (F1) enter client.connect 51.222.244.171:25575. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/jsSEd8JUn5.
