A Shockbyte Rust Server
Online 51.81.176.81:28015 checked 9m ago
Stats
- Players
- 0/ 1
- 0% full
- Slots
- 1open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 237
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 4d 7h
- since its last restart; the bar fills at a day
- Rank
- #5,013
- top 23%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:51 UTC6d ago | 1+1 queue | – | running | 0 |
| Sat 17 Oct, 17:34 UTC10d ago | 1 | held half | 4.4 days | 1 |
| Thu 15 Oct, 18:10 UTC12d ago | 1 | – | 2 days | 1 |
| Sun 11 Oct, 17:18 UTC16d ago | 1 | held half | 4 days | 0 |
| Sun 11 Oct, 09:22 UTC17d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 08:42 UTC19d ago | 1 | held half | 2 days | 1 |
| Thu 8 Oct, 06:25 UTC20d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 22:24 UTC21d ago | 1 | – | 1.3 days | 0 |
| Tue 6 Oct, 05:55 UTC22d ago | 1 | – | 0.7 days | 1 |
| Mon 5 Oct, 05:02 UTC23d ago | 1 | – | 1 days | 0 |
| Sun 4 Oct, 04:07 UTC24d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 18:39 UTC FW26d ago | 1 | held half | 2.4 days | 0 |
| Tue 29 Sep, 22:04 UTC28d ago | 1 | – | 1.9 days | 1 |
| Mon 28 Sep, 21:43 UTC29d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 17:23 UTC30d ago | 1 | – | 1.2 days | 0 |
| Sat 26 Sep, 02:27 UTC32d ago | 1 | – | 1.6 days | 1 |
| Thu 24 Sep, 17:57 UTC33d ago | 1 | – | 1.4 days | 0 |
| Thu 24 Sep, 01:38 UTC34d ago | 1 | – | 0.7 days | 0 |
| Wed 23 Sep, 18:19 UTC34d ago | 1 | – | 0.3 days | 0 |
| Wed 23 Sep, 07:20 UTC35d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on A Shockbyte Rust Server?
The game generates a procedural map for A Shockbyte Rust Server: size 3,500, seed 471471404. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be pinned down on A Shockbyte Rust Server, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 12 days 17 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. At its latest peak, 0 hours after the wipe, the queue held 1 more. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Lists and filters
What do the server tags on A Shockbyte Rust Server mean?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?
Best Rust community servers are the Rust Leaderboard lists that include A Shockbyte Rust Server. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is A Shockbyte Rust Server online right now, and how steady has it been?
A Shockbyte Rust Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 4 days 7 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does A Shockbyte Rust Server perform?
232 server fps on average across the last 48 hours, never dropping below 214. Up to 65,222 entities were in play, buildings and deployables among them. It drew up to 4,359 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region is published by A Shockbyte Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 51.81.176.81:28015 is its address.
The crowd
Where does A Shockbyte Rust Server sit on the leaderboard?
Player hours for the week place A Shockbyte Rust Server at #5,013, in the top 23% of every ranked server.
How many players are on A Shockbyte Rust Server right now?
The live score is 0 players on A Shockbyte Rust Server, out of 1 slots. 1 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
How to join
How do I join A Shockbyte Rust Server?
In the Rust console (F1) enter client.connect 51.81.176.81:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.