1UP
11794servers on
Hi-score
80292players now
2UP
260fresh wipes · 3h
Player select Out

A Shockbyte Rust Server

Offline 51.81.179.5:27370 checked 7d ago

Stats

Players
0/ 12
0% full
Slots
12open
12 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,358
top 69%
Last wipe · new game
16d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctTue 29 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 21:25 UTC16d ago 0 – running 0
Tue 29 Sep, 02:45 UTC30d ago 2 halved by day 1 14.8 days 0
Fri 25 Sep, 22:48 UTC33d ago 1 – 3.2 days 1
Fri 25 Sep, 01:00 UTC34d ago 3 – 0.9 days 1
Thu 24 Sep, 02:20 UTC35d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 503 on average
186 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
239 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
671 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
37 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
743 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 245 on average
604 / 725

Quick answers

from the figures on this page

Settings and map

Which map is loaded on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 12313, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

A Shockbyte Rust Server wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 16 days is how long the current world has been up.

What happens on A Shockbyte Rust Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tags

What do the server tags on A Shockbyte Rust Server mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): It holds 12 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are listed under A Shockbyte Rust Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include A Shockbyte Rust Server?

These Rust Leaderboard lists count A Shockbyte Rust Server among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server facts

Which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game so it sits on the same protocol needed to join.

Is A Shockbyte Rust Server online right now, and how steady has it been?

A Shockbyte Rust Server is down this moment; the last signal came 7 days 19 hours ago. Of the 168 hours in the last 7 full days it was up for 4, or 2%. 24 September 2026 is when Rust Leaderboard first logged it.

Where in the world is A Shockbyte Rust Server hosted?

On region, A Shockbyte Rust Server publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 51.81.179.5:27370.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

Player hours for the week place A Shockbyte Rust Server at #15,358, in the top 69% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

Right now A Shockbyte Rust Server is not online, and its last appearance was 7 days 19 hours ago. A seven-day average of 0 players is the score here.

How to join

How do I join A Shockbyte Rust Server?

In the Rust console (F1) enter client.connect 51.81.179.5:27370. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players It holds 12 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.