1UP
11642servers on
Hi-score
45345players now
2UP
106fresh wipes · 3h
Player select Out

CSE Network | Rust | DEV

Offline EU 51.83.197.88:28015 checked 5d ago

trio biweekly wipes moddedcarbon

Stats

Players
0/ 5
0% full
Slots
5open
5 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,338
top 69% · #2563 in EU
Last wipe · new game
10d ago
biweekly schedule
Next wipe · continue?
3d 15h
Mon 2 Nov, 00:08 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:08 UTC, in 3d 15h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

3d 15h
Mon 2 Nov, 00:08 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
17d 15h
Mon 16 Nov, 00:08 UTC
31d 15h
Mon 30 Nov, 00:08 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 00:08 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - EU Trio
EU · trio · biweekly · 76 on average
12 / 100
CZ/SK #Začátečníci#
EU · trio · biweekly · 2 on average
0 / 50
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 64 on average
42 / 200
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10
EU · trio · monthly · 16 on average
26 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
0 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 11 on average
8 / 550

Quick answers

from the figures on this page

Settings and map

Which map is loaded on CSE Network | Rust | DEV?

CSE Network | Rust | DEV runs on a map the game generates procedurally.

What are the rules and settings on CSE Network | Rust | DEV?

CSE Network | Rust | DEV says nothing in its name about a gather rate. 3 players is the group limit (trio). survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on CSE Network | Rust | DEV?

Because CSE Network | Rust | DEV's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Monday 2 November at 00:08 UTC is the date its next wipe is due. 10 days 8 hours is how long the current world has been up. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on CSE Network | Rust | DEV when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 19 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on CSE Network | Rust | DEV mean?

gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slot count: 5; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins; EU (Europe): In the server browser it sits under Europe are the tags CSE Network | Rust | DEV publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include CSE Network | Rust | DEV?

These Rust Leaderboard lists count CSE Network | Rust | DEV among them: Best EU Rust servers, Best modded Rust servers and Trio Rust servers: the scoreboard. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

Which Rust version is CSE Network | Rust | DEV on?

Rust network protocol 2635 and build 168909 on Linux is what CSE Network | Rust | DEV runs. Steam updates your game so it sits on the same protocol needed to join.

Is CSE Network | Rust | DEV online right now, and how steady has it been?

No sign of CSE Network | Rust | DEV right now, with 5 days 20 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 15, or 9%. Rust Leaderboard logged it for the first time on 15 September 2026.

Where in the world is CSE Network | Rust | DEV hosted?

The EU tag on CSE Network | Rust | DEV puts it in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 51.83.197.88:28015.

Player count

Where does CSE Network | Rust | DEV sit in the rankings?

CSE Network | Rust | DEV takes #15,338 for the week's player hours and #2,563 in Europe, with a spot in the top 69% of all ranked servers. In the trio group it takes #520.

How many players are on CSE Network | Rust | DEV right now?

No connection to CSE Network | Rust | DEV: it is offline now, with the last check 5 days 20 hours ago. A seven-day average of 0 players is the score here.

How to join

How do I join CSE Network | Rust | DEV?

In the Rust console (F1) enter client.connect 51.83.197.88:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival, standard Rust style.
mp5
Max players Slot count: 5.
ts3
Group limit Teams cap at 3 players.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.