US Testing Server
Online NA 54.39.102.131:21015 checked 11m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 20
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 01m
- since its last restart; the bar fills at a day
- Rank
- #15,251
- top 69% · #1491 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:30 UTC14d ago | 0 | – | running | 0 |
| Wed 14 Oct, 21:21 UTC15d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 13:30 UTC15d ago | 0 | – | 0.3 days | 0 |
| Tue 13 Oct, 13:21 UTC16d ago | 0 | – | 1 days | 0 |
| Tue 13 Oct, 01:44 UTC17d ago | 0 | – | 0.5 days | 0 |
| Sat 26 Sep, 20:50 UTC33d ago | 0 | – | 16.2 days | 0 |
| Fri 25 Sep, 23:26 UTC34d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on US Testing Server?
Size 1,024 and seed 1337 define the game-generated procedural map on US Testing Server. Same size, same seed, same map, viewable on RustMaps from this page. CraggyIsland is the map name shown.
What are the rules and settings on US Testing Server?
No gather rate appears in the name of US Testing Server. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on US Testing Server?
There is no telling the next wipe on US Testing Server: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 12 hours is how long the current world has been up.
What happens on US Testing Server when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Tags
What do the server tags on US Testing Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): North America is the region it appears under in the server browser are listed under US Testing Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include US Testing Server?
Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include US Testing Server. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Which Rust version is US Testing Server running?
Rust network protocol 2634 and build 167584 on Windows is the version US Testing Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is US Testing Server up right now, and how steady is it?
Right now the lights are on at US Testing Server. About 22 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 25 September 2026.
How well does US Testing Server perform?
Averaged over the last 48 hours, server fps was 20, with a low of 18. Buildings, deployables and all the rest of the world took the entity count as high as 2,909. The top memory figure was 632 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is US Testing Server hosted?
Its NA tag places US Testing Server in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 54.39.102.131:21015.
The crowd
Where does US Testing Server sit on the leaderboard?
Player hours over seven days give US Testing Server #15,251 worldwide, #1,491 in North America, and the top 69% of ranked servers.
How many players are on US Testing Server right now?
Player one, US Testing Server shows 0 players at this moment. Its average over the past week is 0 players.
Getting in
How do I join US Testing Server?
Type client.connect 54.39.102.131:21015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.