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US Testing Server

Online NA 54.39.102.131:21015 checked 11m ago

moddedoxide

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak –
FPS
20
server frames a second, the latest hour; the bar fills at 60
Uptime
22h 01m
since its last restart; the bar fills at a day
Rank
#15,251
top 69% · #1491 in NA
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123411:0021:0006:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

0510152011:0021:0006:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct10 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:30 UTC14d ago 0 – running 0
Wed 14 Oct, 21:21 UTC15d ago 0 – 1 days 0
Wed 14 Oct, 13:30 UTC15d ago 0 – 0.3 days 0
Tue 13 Oct, 13:21 UTC16d ago 0 – 1 days 0
Tue 13 Oct, 01:44 UTC17d ago 0 – 0.5 days 0
Sat 26 Sep, 20:50 UTC33d ago 0 – 16.2 days 0
Fri 25 Sep, 23:26 UTC34d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
14 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 30 on average
5 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
28 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
0 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
3 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
3 / 90

Quick answers

from the figures on this page

How it plays

Which map is loaded on US Testing Server?

Size 1,024 and seed 1337 define the game-generated procedural map on US Testing Server. Same size, same seed, same map, viewable on RustMaps from this page. CraggyIsland is the map name shown.

What are the rules and settings on US Testing Server?

No gather rate appears in the name of US Testing Server. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on US Testing Server?

There is no telling the next wipe on US Testing Server: it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 12 hours is how long the current world has been up.

What happens on US Testing Server when wipe day arrives?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.

Tags

What do the server tags on US Testing Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): North America is the region it appears under in the server browser are listed under US Testing Server. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include US Testing Server?

Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include US Testing Server. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is US Testing Server running?

Rust network protocol 2634 and build 167584 on Windows is the version US Testing Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is US Testing Server up right now, and how steady is it?

Right now the lights are on at US Testing Server. About 22 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 25 September 2026.

How well does US Testing Server perform?

Averaged over the last 48 hours, server fps was 20, with a low of 18. Buildings, deployables and all the rest of the world took the entity count as high as 2,909. The top memory figure was 632 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is US Testing Server hosted?

Its NA tag places US Testing Server in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 54.39.102.131:21015.

The crowd

Where does US Testing Server sit on the leaderboard?

Player hours over seven days give US Testing Server #15,251 worldwide, #1,491 in North America, and the top 69% of ranked servers.

How many players are on US Testing Server right now?

Player one, US Testing Server shows 0 players at this moment. Its average over the past week is 0 players.

Getting in

How do I join US Testing Server?

Type client.connect 54.39.102.131:21015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players It holds 0 slots.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.