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US Testing Server

Online NA 54.39.102.131:28015 checked 8m ago

moddedoxide

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak –
FPS
20
server frames a second, the latest hour; the bar fills at 60
Uptime
17h 01m
since its last restart; the bar fills at a day
Rank
#15,270
top 69% · #1491 in NA
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

0510152006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct16 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
43%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:31 UTC14d ago 0 – running 0
Thu 15 Oct, 09:31 UTC14d ago 0 – 0.7 days 0
Wed 14 Oct, 17:31 UTC15d ago 0 – 0.7 days 0
Wed 14 Oct, 01:31 UTC16d ago 0 – 0.7 days 0
Tue 13 Oct, 01:45 UTC17d ago 0 – 1 days 0
Sun 27 Sep, 05:22 UTC33d ago 0 – 15.8 days 0
Sat 26 Sep, 20:53 UTC33d ago 0 – 0.4 days 0
Sat 26 Sep, 02:25 UTC34d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 41 on average
31 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 30 on average
18 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 25 on average
52 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
4 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
6 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
3 / 90

Quick answers

from the figures on this page

How it plays

Which map is loaded on US Testing Server?

Size 3,700 and seed 1337 define the game-generated procedural map on US Testing Server. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.

What are the rules and settings on US Testing Server?

No gather rate appears in the name of US Testing Server. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on US Testing Server?

US Testing Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 14 days 4 hours is how long the current world has been up.

What happens on US Testing Server when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Tag guide

What do the server tags on US Testing Server mean?

The server browser reads these tags from US Testing Server: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): North America is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include US Testing Server?

These Rust Leaderboard lists count US Testing Server among them: Best modded Rust servers and Best US Rust servers. Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is US Testing Server running?

Rust network protocol 2634 and build 167584 on Windows is the version US Testing Server runs. Steam updates your game so it sits on the same protocol needed to join.

Is US Testing Server online right now, and how steady has it been?

US Testing Server is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 17 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 25 September 2026.

How well does US Testing Server perform?

20 server fps on average across the last 48 hours, never dropping below 20. At its peak the world carried 69,605 entities: buildings, deployables and the rest. The top memory figure was 2,134 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is US Testing Server hosted?

The NA tag on US Testing Server puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 54.39.102.131:28015 is its address.

Population

Where does US Testing Server sit in the rankings?

Seven-day player hours rank US Testing Server at #15,270 overall, #1,491 in North America, and inside the top 69% of all ranked servers.

How many players are on US Testing Server right now?

Player one, US Testing Server shows 0 players at this moment. Its average over the past week is 0 players.

Connect

How do I join US Testing Server?

Type client.connect 54.39.102.131:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit This server uses the default team limit of 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.