1UP
11726servers on
Hi-score
56761players now
2UP
136fresh wipes · 3h
Player select Ready

Facepunch AUX1

Online 57.128.211.49:28015 checked 9m ago

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak 1
FPS
166
server frames a second, the latest hour; the bar fills at 60
Uptime
10h 30m
since its last restart; the bar fills at a day
Rank
#15,065
top 68%
Last wipe · new game
31d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.1 days
usual gap
between real wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepTue 15 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 11:32 UTC31d ago 0 – running 0
Tue 15 Sep, 09:31 UTC42d ago 11+1 queue halved by day 1 11.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
487 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
28 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
49 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
238 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
91 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
98 / 150

Quick answers

from the figures on this page

How it plays

Which map is loaded on Facepunch AUX1?

Facepunch AUX1 runs a procedural map of size 4,000 with seed 1095582362, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Facepunch AUX1?

Facepunch AUX1 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. You will find it under Official in the game. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Facepunch AUX1?

The record of Facepunch AUX1's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 31 days 12 hours.

What happens on Facepunch AUX1 when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. The crowd on the latest wipe topped out 0 hours in. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 1.

Tag guide

Who is behind Facepunch AUX1?

124 other servers we track share this playrust.com hostname with Facepunch AUX1, so one operator most likely runs them all.

What do the server tags on Facepunch AUX1 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168484 (Build): It runs game build 168484; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are the tags Facepunch AUX1 publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Facepunch AUX1?

These Rust Leaderboard lists count Facepunch AUX1 among them: Official Rust server leaderboard. These filters on the server list bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Server facts

Which Rust version is Facepunch AUX1 running?

Rust network protocol 2635 and build 168484 on Windows is the version Facepunch AUX1 runs. Steam updates your game so it sits on the same protocol needed to join.

Is Facepunch AUX1 online right now, and how steady has it been?

Player one, Facepunch AUX1 is online as you read this. Going by the uptime it reports, the last restart was about 10 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Facepunch AUX1 perform?

The 48-hour average is 156 server fps; the floor was 77. At its peak the world carried 97,000 entities: buildings, deployables and the rest. The top memory figure was 3,282 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Facepunch AUX1 hosted?

Nothing about a region is published by Facepunch AUX1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 57.128.211.49:28015.

Population

Where does Facepunch AUX1 sit on the leaderboard?

Player hours over seven days put Facepunch AUX1 at #15,065, among the top 68% of ranked servers.

How many players are on Facepunch AUX1 right now?

Player one, Facepunch AUX1 shows 0 players at this moment. Seven days back: an average of 0 players, a peak of 1.

Connect

How do I join Facepunch AUX1?

Type client.connect 57.128.211.49:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168484,ts8

On Rust Leaderboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Slot count: 0.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168484
Build It runs game build 168484.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.