1UP
11790servers on
Hi-score
66598players now
2UP
126fresh wipes · 3h
Player select Out

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Offline 57.128.211.49:28019 checked 1d ago

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak –
FPS
237
server frames a second, the latest hour; the bar fills at 60
Uptime
–
not answering direct queries
Rank
#15,339
top 69%
Last wipe · new game
34d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

AveragePeak
0123423:0002:0005:0007:0010:0013:00

Hourly average and peak, UTC.

Server performance

010020030040023:0002:0005:0007:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
484 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
299 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
83 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
107 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Size 4,500 and seed 9563351 define the game-generated procedural map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. You will find it under Official in the game. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The record of Facepunch Staging Auto Restart 10 minutes | Nav Disabled's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 34 days 11 hours.

What happens on Facepunch Staging Auto Restart 10 minutes | Nav Disabled when wipe day arrives?

Its recent wipes drew an average of 0 players at peak. 0 hours after the latest wipe, the crowd was at its highest.

Tag guide

Who is behind Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

A playrust.com hostname appears on Facepunch Staging Auto Restart 10 minutes | Nav Disabled and on 124 other servers we track, which points to one operator.

What do the server tags on Facepunch Staging Auto Restart 10 minutes | Nav Disabled mean?

Read by the game's server browser, official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs169317 (Build): The game build is 169317; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are listed under Facepunch Staging Auto Restart 10 minutes | Nav Disabled. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled appears on the following Rust Leaderboard lists: Official Rust server leaderboard. These filters on the server list bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Server facts

Which Rust version is Facepunch Staging Auto Restart 10 minutes | Nav Disabled running?

The build behind Facepunch Staging Auto Restart 10 minutes | Nav Disabled: Rust network protocol 2635 and build 169317 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled online right now, and how steady has it been?

No sign of Facepunch Staging Auto Restart 10 minutes | Nav Disabled right now, with 32 hours since it was last seen. The last 7 full days saw it online for 158 of 168 hours, 94% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Facepunch Staging Auto Restart 10 minutes | Nav Disabled perform?

The 48-hour average is 235 server fps; the floor was 233. Buildings, deployables and all the rest of the world took the entity count as high as 218,000. It drew up to 2,679 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Facepunch Staging Auto Restart 10 minutes | Nav Disabled hosted?

No region is published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 57.128.211.49:28019.

Player count

Where does Facepunch Staging Auto Restart 10 minutes | Nav Disabled sit on the leaderboard?

Player hours over seven days put Facepunch Staging Auto Restart 10 minutes | Nav Disabled at #15,339, among the top 69% of ranked servers.

How many players are on Facepunch Staging Auto Restart 10 minutes | Nav Disabled right now?

No connection to Facepunch Staging Auto Restart 10 minutes | Nav Disabled: it is offline now, with the last check 32 hours ago. A seven-day average of 0 players is the score here.

Connect

How do I join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Type client.connect 57.128.211.49:28019 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8

On Rust Leaderboard

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The server has 0 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs169317
Build The game build is 169317.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.