1UP
11663servers on
Hi-score
33677players now
2UP
84fresh wipes · 3h
Player select Out

Rust Staging (dev)

Offline 62.64.144.83:16347 checked 1d ago

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
1
7-day average · peak 1
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#8,117
top 36%
Last wipe · new game
4d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75119:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:03 UTC4d ago 1 – running 0
Thu 22 Oct, 18:37 UTC6d ago 1 – 1.7 days 0
Wed 21 Oct, 16:38 UTC7d ago 1 – 1.1 days 0
Mon 19 Oct, 16:42 UTC9d ago 1 held half 2 days 1
Sat 10 Oct, 09:50 UTC18d ago 2 halved by day 7 9.3 days 0
Wed 7 Oct, 16:53 UTC21d ago 1 held half 2.7 days 0
Sun 4 Oct, 13:09 UTC24d ago 1 held half 3.2 days 0
Sat 3 Oct, 14:45 UTC25d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
135 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
117 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
12 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
11 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
21 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Rust Staging (dev)?

A procedural map, generated by the game, is what Rust Staging (dev) runs.

What are the rules and settings on Rust Staging (dev)?

Rust Staging (dev) says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Community is its browser listing. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Rust Staging (dev)?

No next wipe can be pinned down on Rust Staging (dev), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 4 days 15 hours is how long the current world has been up.

What happens on Rust Staging (dev) when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 1 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 67% of recent wipes. On the wipes where it did not, the count dropped under half by day 7.

Tag guide

What do the server tags on Rust Staging (dev) mean?

The server browser reads these tags from Rust Staging (dev): gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs169399 (Build): It runs game build 169399; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Rust Staging (dev)?

Rust Staging (dev) appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server facts

Which Rust version is Rust Staging (dev) running?

Rust network protocol 2635 and build 169399 on Windows is what Rust Staging (dev) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Rust Staging (dev) up right now, and how steady is it?

Player one, Rust Staging (dev) is offline as you read this, last spotted 31 hours ago. Of the 168 hours in the last 7 full days it was up for 15, or 9%. Rust Leaderboard logged it for the first time on 3 October 2026.

Where in the world is Rust Staging (dev) hosted?

No region is published by Rust Staging (dev). Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 62.64.144.83:16347.

The crowd

Where does Rust Staging (dev) sit on the leaderboard?

Player hours over seven days put Rust Staging (dev) at #8,117, among the top 36% of ranked servers.

How many players are on Rust Staging (dev) right now?

Right now Rust Staging (dev) is not online, and its last appearance was 31 hours ago. Seven days back: an average of 1 players, a peak of 1. In the last 48 hours, 20:00 UTC drew the highest average: 1 players.

Getting in

How do I join Rust Staging (dev)?

In the Rust console (F1) enter client.connect 62.64.144.83:16347. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs169399
Build It runs game build 169399.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.