1UP
11695servers on
Hi-score
39471players now
2UP
89fresh wipes · 3h
Player select Out

Devblog 240-Meshki

Offline 62.84.33.34:28015 checked 15d ago

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,327
top 71%
Last wipe · new game
15d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
176 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
23 / 200

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on Devblog 240-Meshki?

Devblog 240-Meshki says nothing in its name about a gather rate. Nothing is published about a group cap. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Community is its browser listing. VAC, Valve's anti-cheat, is switched off.

Wipe days

What is the wipe schedule on Devblog 240-Meshki?

Too few of Devblog 240-Meshki's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 15 days 11 hours is how long the current world has been up.

What happens on Devblog 240-Meshki when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on Devblog 240-Meshki mean?

gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; v2279 (Protocol): Your game must run protocol 2279 to join; ptrak (Networking): The network layer is RakNet, Rust's standard one; hab366af3 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags Devblog 240-Meshki publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Devblog 240-Meshki?

Devblog 240-Meshki appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all are the filters that surface it on the server list.

About the server

Which Rust version is Devblog 240-Meshki running?

Rust network protocol 2279 on Windows is what Devblog 240-Meshki runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Devblog 240-Meshki up right now, and how steady is it?

Player one, Devblog 240-Meshki is offline as you read this, last spotted 15 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 13 October 2026 is when Rust Leaderboard first logged it.

Where in the world is Devblog 240-Meshki hosted?

On region, Devblog 240-Meshki publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 62.84.33.34:28015.

Population

Where does Devblog 240-Meshki sit in the rankings?

Player hours over seven days put Devblog 240-Meshki at #15,327, among the top 71% of ranked servers.

How many players are on Devblog 240-Meshki right now?

No connection to Devblog 240-Meshki: it is offline now, with the last check 15 days 8 hours ago.

How to join

How do I join Devblog 240-Meshki?

In the Rust console (F1) enter client.connect 62.84.33.34:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
v2279
Protocol Your game must run protocol 2279 to join.
ptrak
Networking The network layer is RakNet, Rust's standard one.

Other

hab366af3
Custom tag A plugin or the owner applied this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.