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11691servers on
Hi-score
35842players now
2UP
97fresh wipes · 3h
Player select Ready

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

Online 64.40.8.156:23014 checked 7m ago

weekly wipes moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
40
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 54m
since its last restart; the bar fills at a day
Rank
#15,358
top 69%
Last wipe · new game
48d ago
weekly schedule
Next wipe · continue?
17h
Thu 29 Oct, 20:32 UTC

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 29 October, 20:32 UTC, in 17h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
15 / 100
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 26 on average
3 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 24 on average
32 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs a procedural map of size 3,500 with seed 1, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Custom Mods / FPS+ / 4 Max is the map name shown.

What are the rules and settings on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

The name of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN carries no gather rate. 100 players is the group cap. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

An estimate from weekly: 7 days after its last wipe gives PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN's next wipe. Come Thursday 29 October at 20:32 UTC, its next wipe is due. This world has been running since 48 days 6 hours. The tags state wipes every week.

Lists and filters

Who is behind PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

2 other servers we track share this theprojectlazarus.com hostname with PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, so one operator most likely runs them all.

What do the server tags on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN mean?

The server browser reads these tags from PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts100 (Group limit): You can have up to 100 per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs163493 (Build): It runs game build 163493; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus1 (Region code): The region is given as us1; ^w (Weekly): Wipes happen every week; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server facts

Which Rust version is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN running?

Rust network protocol 2633 and build 163493 on Linux is the version PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs. Steam updates your game so it sits on the same protocol needed to join.

Is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN up right now, and how steady is it?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is up, live and reachable this moment. About 1 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN perform?

The 48-hour average is 40 server fps; the floor was 38. Buildings, deployables and all the rest of the world took the entity count as high as 86,340. The top memory figure was 2,790 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN hosted?

There is no region published by PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN; the region code it gives is us1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 64.40.8.156:23014.

Population

Where does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN sit on the leaderboard?

Player hours for the week place PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN at #15,358, in the top 69% of every ranked server.

How many players are on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN right now?

0 players fill 50 slots on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN right now. A seven-day average of 0 players is the score here.

Getting in

How do I join PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Type client.connect 64.40.8.156:23014 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slot count: 50.
ts100
Group limit You can have up to 100 per team.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs163493
Build It runs game build 163493.
ptrak
Networking It uses RakNet, the default network layer of the game.
$rus1
Region code The region is given as us1.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.