1UP
11849servers on
Hi-score
73470players now
2UP
219fresh wipes · 3h
Player select Ready

A Rust Server

Online 64.40.8.251:29010 checked 9m ago

Stats

Players
0/ ?
players now
Slots
–open
no max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,326
top 69%
Last wipe · new game
14d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:31 UTC14d ago 0 – running 0
Sun 11 Oct, 22:57 UTC17d ago 1 halved by day 1 3 days 0
Sat 10 Oct, 11:17 UTC19d ago 1 – 1.5 days 0
Fri 2 Oct, 15:53 UTC26d ago 0 – 7.8 days 0
Thu 1 Oct, 17:46 UTC FW27d ago 1 – 0.9 days 0
Thu 1 Oct, 11:45 UTC28d ago 2 – 0.3 days 0
Tue 29 Sep, 17:42 UTC29d ago 2 – 1.8 days 0
Thu 17 Sep, 16:49 UTC41d ago 0 – 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
533 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
417 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
74 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
68 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
183 / 200

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on A Rust Server?

The name of A Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on A Rust Server?

There is no telling the next wipe on A Rust Server: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 14 days 14 hours.

What happens on A Rust Server when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 1.

Lists and filters

What do the server tags on A Rust Server mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are listed under A Rust Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include A Rust Server?

A Rust Server appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Which Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Matching the protocol is what joining needs; Steam handles the update.

Is A Rust Server up right now, and how steady is it?

Right now the lights are on at A Rust Server. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.

Where in the world is A Rust Server hosted?

Nothing about a region is published by A Rust Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 64.40.8.251:29010.

Population

Where does A Rust Server sit in the rankings?

Player hours over seven days put A Rust Server at #15,326, among the top 69% of ranked servers.

How many players are on A Rust Server right now?

Player one, A Rust Server shows 0 players at this moment. A seven-day average of 0 players is the score here.

Getting in

How do I join A Rust Server?

In the Rust console (F1) enter client.connect 64.40.8.251:29010. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.