Fusion 3.64 (test)
Online 64.74.161.94:28015 checked 9m ago
Stats
- Players
- 0/ 30
- 0% full
- Slots
- 30open
- 30 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- 114
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 33m
- since its last restart; the bar fills at a day
- Rank
- #2,901
- top 13%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 01:39 UTC28d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Fusion 3.64 (test)?
The game generates a procedural map for Fusion 3.64 (test): size 4,500, seed 138020313. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Fusion 3.64 (test)?
No gather rate appears in the name of Fusion 3.64 (test). Up to 8 players per group, which is the game's default. It plays as minigames & battle royale, battle royale, parkour, Bedwars and arenas. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Fusion 3.64 (test)?
The force wipe is the only wipe Fusion 3.64 (test) takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 26 days 12 hours. Its tags give a monthly wipe schedule.
What happens on Fusion 3.64 (test) when wipe day arrives?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.
Tags
What do the server tags on Fusion 3.64 (test) mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Fusion 3.64 (test). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Fusion 3.64 (test)?
These Rust Leaderboard lists count Fusion 3.64 (test) among them: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server facts
Which Rust version is Fusion 3.64 (test) running?
The build behind Fusion 3.64 (test): Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Fusion 3.64 (test) up right now, and how steady is it?
Player one, Fusion 3.64 (test) is online as you read this. The uptime figure puts the last restart at roughly 33 minutes ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 18 September 2026.
How well does Fusion 3.64 (test) perform?
88 server fps on average across the last 48 hours, never dropping below 37. At its peak the world carried 200,500 entities: buildings, deployables and the rest. The top memory figure was 5,339 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Fusion 3.64 (test) hosted?
On region, Fusion 3.64 (test) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 64.74.161.94:28015.
The crowd
Where does Fusion 3.64 (test) sit on the leaderboard?
Player hours for the week place Fusion 3.64 (test) at #2,901, in the top 13% of every ranked server.
How many players are on Fusion 3.64 (test) right now?
The live score is 0 players on Fusion 3.64 (test), out of 30 slots. 4 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 3 players.
Getting in
How do I join Fusion 3.64 (test)?
In the Rust console (F1) enter client.connect 64.74.161.94:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://fusion364.wixsite.com/rust is its website.
