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11632servers on
Hi-score
38138players now
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105fresh wipes · 3h
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Fusion 3.64 (test)

Online 64.74.161.94:28015 checked 9m ago

monthly wipes moddedoxidepve

Stats

Players
0/ 30
0% full
Slots
30open
30 max players
7-day avg
1
7-day average · peak 4
FPS
114
server frames a second, the latest hour; the bar fills at 60
Uptime
33m
since its last restart; the bar fills at a day
Rank
#2,901
top 13%
Last wipe · new game
26d ago
monthly schedule
Next wipe · continue?
8d 12h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

1.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

8d 12h
Thu 5 Nov, 19:00 UTC
FW
36d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW26d ago 1 – running 0
Wed 30 Sep, 01:39 UTC28d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RUMINI-Rust =|PVE|Нервы|На|Пределе|=
EU · groups of 8+ · monthly · 2 on average
0 / 22
№[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho
groups of 16+ · monthly · 2 on average
4 / 40
RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 15.10
groups of 8+ · biweekly · 11 on average
1 / 100
BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS
groups of 100+ · biweekly · 8 on average
5 / 200
M_SERVER PVE
EU · groups of 8+ · biweekly · 1 on average
0 / 100
EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop
EU · groups of 15+ · 25x · monthly · 5 on average
4 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Fusion 3.64 (test)?

The game generates a procedural map for Fusion 3.64 (test): size 4,500, seed 138020313. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Fusion 3.64 (test)?

No gather rate appears in the name of Fusion 3.64 (test). Up to 8 players per group, which is the game's default. It plays as minigames & battle royale, battle royale, parkour, Bedwars and arenas. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Fusion 3.64 (test)?

The force wipe is the only wipe Fusion 3.64 (test) takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 26 days 12 hours. Its tags give a monthly wipe schedule.

What happens on Fusion 3.64 (test) when wipe day arrives?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on Fusion 3.64 (test) mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Fusion 3.64 (test). Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Fusion 3.64 (test)?

These Rust Leaderboard lists count Fusion 3.64 (test) among them: Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server facts

Which Rust version is Fusion 3.64 (test) running?

The build behind Fusion 3.64 (test): Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is Fusion 3.64 (test) up right now, and how steady is it?

Player one, Fusion 3.64 (test) is online as you read this. The uptime figure puts the last restart at roughly 33 minutes ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. The first record Rust Leaderboard has of it is 18 September 2026.

How well does Fusion 3.64 (test) perform?

88 server fps on average across the last 48 hours, never dropping below 37. At its peak the world carried 200,500 entities: buildings, deployables and the rest. The top memory figure was 5,339 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is Fusion 3.64 (test) hosted?

On region, Fusion 3.64 (test) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 64.74.161.94:28015.

The crowd

Where does Fusion 3.64 (test) sit on the leaderboard?

Player hours for the week place Fusion 3.64 (test) at #2,901, in the top 13% of every ranked server.

How many players are on Fusion 3.64 (test) right now?

The live score is 0 players on Fusion 3.64 (test), out of 30 slots. 4 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 3 players.

Getting in

How do I join Fusion 3.64 (test)?

In the Rust console (F1) enter client.connect 64.74.161.94:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://fusion364.wixsite.com/rust is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players Slot count: 30.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.