Oldskool
Offline 64.99.197.249:28015 checked 25d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,997
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Oldskool?
Oldskool runs on a map the game generates procedurally.
What are the rules and settings on Oldskool?
No gather rate appears in the name of Oldskool. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Oldskool?
The record of Oldskool's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 25 days 14 hours.
Tag guide
What do the server tags on Oldskool mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are the tags Oldskool publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Oldskool?
These Rust Leaderboard lists count Oldskool among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is Oldskool on?
The build behind Oldskool: Rust network protocol 2634 and build 166652 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Oldskool up right now, and how steady is it?
Oldskool is down this moment; the last signal came 25 days 14 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 3 October 2026.
Where in the world is Oldskool hosted?
Nothing about a region is published by Oldskool. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 64.99.197.249:28015 is its address.
Player count
Where does Oldskool sit on the leaderboard?
Player hours over seven days put Oldskool at #15,997, among the top 71% of ranked servers.
How many players are on Oldskool right now?
Oldskool is offline at the moment; the last sighting was 25 days 14 hours ago.
Connect
How do I join Oldskool?
Type client.connect 64.99.197.249:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.