1UP
11615servers on
Hi-score
38895players now
2UP
85fresh wipes · 3h
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SnowDaddy's Zombie server

Offline EU 65.108.10.160:28035 checked 1d ago

quad monthly wipes moddedcarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 4h
since its last restart; the bar fills at a day
Rank
#15,339
top 69% · #2563 in EU
Last wipe · new game
23d ago
monthly schedule
Next wipe · continue?
7d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123408:0010:0012:0013:0015:0017:00

Hourly average and peak, UTC.

Server performance

0246808:0010:0012:0013:0015:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

1.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:34 UTC23d ago 3 – running 0
Sun 4 Oct, 18:54 UTC24d ago 3 – 0.5 days 0
Fri 2 Oct, 08:33 UTC26d ago 2 held half 2.4 days 2
Thu 1 Oct, 17:55 UTC FW27d ago 2 – 0.6 days 1
Wed 30 Sep, 10:22 UTC28d ago 2 – 1.3 days 1
Mon 28 Sep, 17:12 UTC30d ago 3 – 1.7 days 1
Sun 27 Sep, 11:23 UTC31d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Persona#1 |Для Новичков| х2
EU · quad · monthly · 3 on average
1 / 200
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EU · quad · monthly · 2 on average
0 / 100
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes
EU · quad · monthly · 128 on average
51 / 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için
EU · quad · monthly · 84 on average
81 / 350
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU
EU · quad · monthly · 9 on average
3 / 200
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on SnowDaddy's Zombie server?

Size 1,000 and seed 1337 define the game-generated procedural map on SnowDaddy's Zombie server. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on SnowDaddy's Zombie server?

The name of SnowDaddy's Zombie server carries no gather rate. Groups stop at 4 players, the quad rule. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on SnowDaddy's Zombie server?

Wipes on SnowDaddy's Zombie server come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 23 days 23 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

What happens on SnowDaddy's Zombie server when wipe day arrives?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 11 hours in. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on SnowDaddy's Zombie server mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts4 (Group limit): You can have up to 4 per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins; EU (Europe): Europe is the region it appears under in the server browser are the tags SnowDaddy's Zombie server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include SnowDaddy's Zombie server?

These Rust Leaderboard lists count SnowDaddy's Zombie server among them: Best EU Rust servers, Best modded Rust servers and Rust zombie servers, ranked live. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.

Server details

Which Rust version is SnowDaddy's Zombie server on?

The build behind SnowDaddy's Zombie server: Rust network protocol 2634 and build 167781 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is SnowDaddy's Zombie server up right now, and how steady is it?

Player one, SnowDaddy's Zombie server is offline as you read this, last spotted 37 hours ago. About 6 days 4 hours ago is when it last restarted, judged by the uptime it reports. It was up 82% of the time over the last 7 full days: 138 of 168 hours on. The first record Rust Leaderboard has of it is 27 September 2026.

How well does SnowDaddy's Zombie server perform?

Averaged over the last 48 hours, server fps was 6, with a low of 5. At its peak the world carried 298 entities: buildings, deployables and the rest. Memory use peaked at 995 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is SnowDaddy's Zombie server hosted?

Its EU tag places SnowDaddy's Zombie server in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 65.108.10.160:28035 is its address.

The crowd

Where does SnowDaddy's Zombie server sit in the rankings?

SnowDaddy's Zombie server takes #15,339 for the week's player hours and #2,563 in Europe, with a spot in the top 69% of all ranked servers. Rank #626 when lined up against quad servers.

How many players are on SnowDaddy's Zombie server right now?

SnowDaddy's Zombie server is offline at the moment; the last sighting was 37 hours ago. A seven-day average of 0 players is the score here.

Getting in

How do I join SnowDaddy's Zombie server?

In the Rust console (F1) enter client.connect 65.108.10.160:28035. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs167781,ts4

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts4
Group limit You can have up to 4 per team.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon It runs Carbon, a framework for plugins.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.