Heralds' Rust Server
Online NA 66.51.96.69:28040 checked 10m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 6
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8h 03m
- since its last restart; the bar fills at a day
- Rank
- #15,348
- top 69% · #1525 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:07 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Heralds' Rust Server?
Heralds' Rust Server runs a procedural map of size 4,000 with seed 303130808, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Heralds' Rust Server?
Heralds' Rust Server says nothing in its name about a gather rate. The group cap is 4 players (quad). It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Heralds' Rust Server?
Wipes on Heralds' Rust Server come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 26 days 13 hours is how long the current world has been up. Monthly wipes are what the tags promise.
What happens on Heralds' Rust Server when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Tags
What do the server tags on Heralds' Rust Server mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags Heralds' Rust Server publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Heralds' Rust Server?
These Rust Leaderboard lists count Heralds' Rust Server among them: Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
About the server
Which Rust version is Heralds' Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what Heralds' Rust Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Heralds' Rust Server online right now, and how steady has it been?
Player one, Heralds' Rust Server is online as you read this. The uptime figure puts the last restart at roughly 8 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Heralds' Rust Server perform?
5 server fps on average across the last 48 hours, never dropping below 5. Buildings, deployables and all the rest of the world took the entity count as high as 91,301. The top memory figure was 2,672 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Heralds' Rust Server hosted?
In North America, says Heralds' Rust Server, with a NA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 66.51.96.69:28040.
Population
Where does Heralds' Rust Server sit in the rankings?
Seven-day player hours rank Heralds' Rust Server at #15,348 overall, #1,525 in North America, and inside the top 69% of all ranked servers. Rank #626 when lined up against quad servers.
How many players are on Heralds' Rust Server right now?
The live score is 0 players on Heralds' Rust Server, out of 50 slots. Its average over the past week is 0 players.
Connect
How do I join Heralds' Rust Server?
Type client.connect 66.51.96.69:28040 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
