ScoobyD's Playground
Online NA 66.51.96.72:28060 checked 7m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 6
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 16h
- since its last restart; the bar fills at a day
- Rank
- #8,520
- top 38% · #1204 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 01:44 UTC, in 5d 18h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 40 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:44 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on ScoobyD's Playground?
The game generates a procedural map for ScoobyD's Playground: size 3,000, seed 315848369. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on ScoobyD's Playground?
The name of ScoobyD's Playground carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on ScoobyD's Playground?
Because ScoobyD's Playground's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Tuesday 3 November at 01:44 UTC, its next wipe is due. 8 days 5 hours is how long the current world has been up. Its tags list a wipe schedule of one wipe per two weeks.
What happens on ScoobyD's Playground when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. 40 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on ScoobyD's Playground mean?
The server browser reads these tags from ScoobyD's Playground: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins; NA (North America): North America is the region it appears under in the server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include ScoobyD's Playground?
ScoobyD's Playground appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server details
Which Rust version is ScoobyD's Playground running?
The build behind ScoobyD's Playground: Rust network protocol 2634 and build 167781 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is ScoobyD's Playground up right now, and how steady is it?
Player one, ScoobyD's Playground is online as you read this. Going by the uptime it reports, the last restart was about 5 days 16 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does ScoobyD's Playground perform?
Averaged over the last 48 hours, server fps was 5, with a low of 5. Up to 43,814 entities were in play, buildings and deployables among them. It drew up to 2,870 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is ScoobyD's Playground hosted?
The NA tag on ScoobyD's Playground puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 66.51.96.72:28060 is its address.
The crowd
Where does ScoobyD's Playground sit on the leaderboard?
Seven-day player hours rank ScoobyD's Playground at #8,520 overall, #1,204 in North America, and inside the top 38% of all ranked servers.
How many players are on ScoobyD's Playground right now?
0 players fill 50 slots on ScoobyD's Playground right now. Its average over the past week is 0 players, peaking at 1.
Getting in
How do I join ScoobyD's Playground?
In the Rust console (F1) enter client.connect 66.51.96.72:28060. Launch Rust from this page instead and it opens the game through Steam and joins for you.
