test serv v1
Offline NA 66.51.96.93:28020 checked 33d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,661
- top 71% · #1690 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA, and #654 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on test serv v1?
The game generates a procedural map for test serv v1: size 5,000, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Custom Map.
What are the rules and settings on test serv v1?
test serv v1 says nothing in its name about a gather rate. The group cap is 4 players (quad). It plays as softcore, Facepunch made easier: partial loot is kept. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on test serv v1?
An estimate from the force wipe gives test serv v1's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 53 days 12 hours. Monthly wipes are what the tags promise.
Tags
What do the server tags on test serv v1 mean?
gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): You can have up to 4 per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^s (Softcore): In this easier Facepunch mode, you keep some inventory when you die; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): The server browser lists it under North America are the tags test serv v1 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include test serv v1?
These Rust Leaderboard lists count test serv v1 among them: Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server facts
Which Rust version is test serv v1 running?
Rust network protocol 2633 and build 163207 on Linux is the version test serv v1 runs. Steam updates your game so it sits on the same protocol needed to join.
Is test serv v1 up right now, and how steady is it?
No sign of test serv v1 right now, with 33 days 19 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is test serv v1 hosted?
The NA tag on test serv v1 puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 66.51.96.93:28020.
The crowd
Where does test serv v1 sit in the rankings?
Seven-day player hours rank test serv v1 at #16,661 overall, #1,690 in North America, and inside the top 71% of all ranked servers. #654 among quad servers.
How many players are on test serv v1 right now?
Right now test serv v1 is not online, and its last appearance was 33 days 19 hours ago.
Getting in
How do I join test serv v1?
Type client.connect 66.51.96.93:28020 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
