Test
Online EU 66.51.97.64:28015 checked 10m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 5
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5d 9h
- since its last restart; the bar fills at a day
- Rank
- #15,351
- top 69% · #2567 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:08 UTC, in 12h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Test?
Size 3,500 and seed 942019 define the game-generated procedural map on Test. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Test?
Because Test's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Thursday 29 October at 18:08 UTC, its next wipe is due. This world has been running since 27 days 11 hours. A wipe every two weeks is what its tags say.
What happens on Test when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 37 hours in.
Tag guide
What do the server tags on Test mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Test?
Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Test. You can find it through these server list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server facts
Which Rust version is Test on?
Rust network protocol 2635 and build 168909 on Linux is what Test runs. Steam updates your game so it sits on the same protocol needed to join.
Is Test up right now, and how steady is it?
Test is up, live and reachable this moment. The uptime figure puts the last restart at roughly 5 days 9 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 17 September 2026 is when Rust Leaderboard first logged it.
How well does Test perform?
5 server fps on average across the last 48 hours, never dropping below 5. Buildings, deployables and all the rest of the world took the entity count as high as 70,851. The top memory figure was 3,198 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Test hosted?
Its EU tag places Test in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 66.51.97.64:28015.
Player count
Where does Test sit on the leaderboard?
Player hours over seven days give Test #15,351 worldwide, #2,567 in Europe, and the top 69% of ranked servers.
How many players are on Test right now?
0 players fill 50 slots on Test right now. Over seven days, players averaged 0.
Getting in
How do I join Test?
In the Rust console (F1) enter client.connect 66.51.97.64:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.
