1UP
11614servers on
Hi-score
32078players now
2UP
69fresh wipes · 3h
Player select Ready

Test

Online EU 66.51.97.64:28015 checked 10m ago

biweekly wipes moddedoxidepve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
5
server frames a second, the latest hour; the bar fills at 60
Uptime
5d 9h
since its last restart; the bar fills at a day
Rank
#15,351
top 69% · #2567 in EU
Last wipe · new game
27d ago
biweekly schedule
Next wipe · continue?
12h
Thu 29 Oct, 18:08 UTC

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

0246806:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:08 UTC, in 12h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

12h
Thu 29 Oct, 18:08 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 12h
Thu 12 Nov, 18:08 UTC
28d 12h
Thu 26 Nov, 18:08 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 12h
Thu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
83 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
18 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
7 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 27 on average
1 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 27 on average
4 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 25 on average
12 / 100

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Test?

Size 3,500 and seed 942019 define the game-generated procedural map on Test. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Test?

No gather rate appears in the name of Test. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on Test?

Because Test's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Thursday 29 October at 18:08 UTC, its next wipe is due. This world has been running since 27 days 11 hours. A wipe every two weeks is what its tags say.

What happens on Test when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 37 hours in.

Tag guide

What do the server tags on Test mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Test?

Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Test. You can find it through these server list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server facts

Which Rust version is Test on?

Rust network protocol 2635 and build 168909 on Linux is what Test runs. Steam updates your game so it sits on the same protocol needed to join.

Is Test up right now, and how steady is it?

Test is up, live and reachable this moment. The uptime figure puts the last restart at roughly 5 days 9 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 17 September 2026 is when Rust Leaderboard first logged it.

How well does Test perform?

5 server fps on average across the last 48 hours, never dropping below 5. Buildings, deployables and all the rest of the world took the entity count as high as 70,851. The top memory figure was 3,198 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Test hosted?

Its EU tag places Test in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 66.51.97.64:28015.

Player count

Where does Test sit on the leaderboard?

Player hours over seven days give Test #15,351 worldwide, #2,567 in Europe, and the top 69% of ranked servers.

How many players are on Test right now?

0 players fill 50 slots on Test right now. Over seven days, players averaged 0.

Getting in

How do I join Test?

In the Rust console (F1) enter client.connect 66.51.97.64:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.