PVE Chill Zone
Online NA 66.51.98.63:28050 checked 6m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 5
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 04m
- since its last restart; the bar fills at a day
- Rank
- #14,879
- top 67% · #1502 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:20 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on PVE Chill Zone?
Size 4,000 and seed 1109983704 define the game-generated procedural map on PVE Chill Zone. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on PVE Chill Zone?
The name of PVE Chill Zone carries no gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on PVE Chill Zone?
Once a month PVE Chill Zone wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 26 days 8 hours. Monthly wipes are what the tags promise.
What happens on PVE Chill Zone when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 1 hours in.
Tag guide
What do the server tags on PVE Chill Zone mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America are the tags PVE Chill Zone publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include PVE Chill Zone?
Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers are the Rust Leaderboard lists that include PVE Chill Zone. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is PVE Chill Zone on?
The build behind PVE Chill Zone: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is PVE Chill Zone online right now, and how steady has it been?
PVE Chill Zone is up, live and reachable this moment. About 15 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does PVE Chill Zone perform?
Averaged over the last 48 hours, server fps was 5, with a low of 5. Up to 90,488 entities were in play, buildings and deployables among them. Memory use peaked at 2,614 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is PVE Chill Zone hosted?
Its NA tag places PVE Chill Zone in North America. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 66.51.98.63:28050 is its address.
Player count
Where does PVE Chill Zone sit on the leaderboard?
Seven-day player hours rank PVE Chill Zone at #14,879 overall, #1,502 in North America, and inside the top 67% of all ranked servers.
How many players are on PVE Chill Zone right now?
The live score is 0 players on PVE Chill Zone, out of 50 slots. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join PVE Chill Zone?
In the Rust console (F1) enter client.connect 66.51.98.63:28050. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/849qKwXsg is its website.
